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Thread: Increasing Win Bonus and Adding Defence Bonus

  1. #101
    Trainee
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    I really like this idea. I would love to see a defense bonus added.

  2. #102
    Pro Member
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    This is exactly what needs to happen. Since everyone who plays this game already knows. Dump your loot before you log off! So it leaves everyone Nexting ALL THE TIME!!!! I hate it so much since I boost all 4 barracks. SO much wasted time just constantly looking for something that is even worth the time.

    A bump in the bonus would have players actually "playing" the game more instead of getting bored all the help sitting here hitting Next, Next, Next...... Next.

    As it is right now, no way in hell am I even looking at upgrading full lvl 10,11 walls. No way in hell..... you would spend every hour Nexting barely making a dent on that project and just burn yourself out. Plus with the new Jump spell, walls became even more overrated. That and 15, 20 lvl 6 WBs just blow it all to hell anyway. Walls are for looks at 10 and 11.
    Last edited by ZBlacktt; July 5th, 2014 at 07:26 PM.
    Hard to play when SO many don't fairly.

  3. #103
    Fresh Spawn
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    Jul 2014
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    5
    Better bonuses would be great but I think that instead of making it centers around protecting the town hall it could be centers around the length of the attack per star. So the faster the attack the better the bonus per star. Or the better the defense the better the bonus.

  4. #104
    Pro Member
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    Quote Originally Posted by Swordguy98 View Post
    Better bonuses would be great but I think that instead of making it centers around protecting the town hall it could be centers around the length of the attack per star. So the faster the attack the better the bonus per star. Or the better the defense the better the bonus.
    IMO star count = trophy farming


  5. #105
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    Quote Originally Posted by Reecey95 View Post
    Yes!

    Supercell please after this ridiculous hero nerf... Give us something to be happy about as your losing your top gemmers and hardcore farmers... The lack of loot removes all the casual players too, keep it up and you will lose your player base.


    PLEASE CONSIDER THIS CHANGE!
    Thank you
    full agree and thanks


  6. #106
    Pro Member
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    Quote Originally Posted by ZBlacktt View Post
    This is exactly what needs to happen. Since everyone who plays this game already knows. Dump your loot before you log off! So it leaves everyone Nexting ALL THE TIME!!!! I hate it so much since I boost all 4 barracks. SO much wasted time just constantly looking for something that is even worth the time.

    A bump in the bonus would have players actually "playing" the game more instead of getting bored all the help sitting here hitting Next, Next, Next...... Next.

    As it is right now, no way in hell am I even looking at upgrading full lvl 10,11 walls. No way in hell..... you would spend every hour Nexting barely making a dent on that project and just burn yourself out. Plus with the new Jump spell, walls became even more overrated. That and 15, 20 lvl 6 WBs just blow it all to hell anyway. Walls are for looks at 10 and 11.
    i normally keep raiding until i have enough resources and then build something before i log off
    (using up all/most collected resources).


  7. #107
    Forum Veteran Ross44's Avatar
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    IMO the win bonus is fine as is. A defense bonus would be beneficial, however would have to be tweaked. As a th 9 i could drop to 0 trophies, and wake up the next more at 600 trophies 150k richer....

    IGN: Ross LVL: 131 Cup Record: 3209
    ~Retired from GFX~ [GFX Show-Off Spot]
    OpTic Gaming Fan


  8. #108
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    Quote Originally Posted by Ross44 View Post
    IMO the win bonus is fine as is. A defense bonus would be beneficial, however would have to be tweaked. As a th 9 i could drop to 0 trophies, and wake up the next more at 600 trophies 150k richer....
    if you drop your rank to 0 you will be getting no bonuses at all, bonuses start at 400+ trophies.

    even at 400+ trophies you will only be getting 1k gold/elixir for each successful defence. unless your base seems attempting to attack no1 would bother. you will probably end up losing more resources than you will gain overall if low levels just pick on your collectors. there's absolutely no reason why players will just lose on purpose without picking on your resources or town hall.

    personally i dont agree with your point about winning bonus is fine. but thats just my views.
    Last edited by Zclash; July 5th, 2014 at 10:59 PM.


  9. #109
    Forum Veteran Ross44's Avatar
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    Quote Originally Posted by Zclash View Post
    if you drop your rank to 0 you will be getting no bonuses at all, bonuses start at 400+ trophies.

    even at 400+ trophies you will only be getting 1k gold/elixir for each successful defence. unless your base seems attempting to attack, you will probably lose more than you will gain overall if low levels just pick on your collectors. there's absolutely no reason why players will just lose on purpose without picking on your resources or town hall.

    personally i dont agree with your point about winning bonus is fine. but thats just my views.
    What trophy range are you in? Masters 3 is pretty nice..

    IGN: Ross LVL: 131 Cup Record: 3209
    ~Retired from GFX~ [GFX Show-Off Spot]
    OpTic Gaming Fan


  10. #110
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    Quote Originally Posted by Ross44 View Post
    What trophy range are you in? Masters 3 is pretty nice..
    iam in gold league, i use to be in crystal but purposely dropped it due to troops costs vs loot

    personally i think mid levels (TH6-7) can farm far more resources per an hour compare to higher levels, to me that seems wrong.
    Last edited by Zclash; July 5th, 2014 at 11:03 PM.


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