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Thread: New Dark Elixir Troop: Puppeteer (Things just got interesting)

  1. #1
    Senior Member Doupie's Avatar
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    New Dark Elixir Troop: Puppeteer (Things just got interesting)

    Yes...overactive imagination, but bear with me.

    This character (depending on level) has the ability to "take over" an attacking or defending troop (singular).

    This troop will take over the troop until (a) The troop being controlled dies or (b) the Puppeteer dies.

    This troop MUST be within 4 tiles at all times with the controlled troop. This makes killing the Puppeteer less OP because the chance of it being killed is greater.

    The puppeteer has no attack on its own per se, but through the body of whoever/whatever it is controlling.

    It CANNOT control flying or jumping troops.

    If the unit encounters another puppeteer, whichever strikes first remains in control and can now control whoever/whatever it was controlling. (In this case (a) faster attacker wins or (b) higher level Puppeteer wins. This negates lower level Puppeteers commanding troops past it's level)

    Puppeteer does not have attack points. It uses it's "puppet" for all attacks and follows it along.

    Lvl 1: Hp 65 - Controls Tier 1 troops (Barbs, Archers, Goblins)
    Lvl 2: Hp 70 - Giants, Wallbreakers (lol), Wizards and lower Puppeteer level troops
    Lvl 3: Hp 75 - Pekka and lower Puppeteer level troops
    Lvl 4: Hp 80 - All Dark Elixir non-flying troops and lower Puppeteer level troops
    Lvl 5: Hp 85 - Heroes 1-10 and lower Puppeteer level troops
    Lvl 6: Hp 100 - Heroes 11-up and lower Puppeteer level troops

    Unit takes up 15 housing spaces.

    Cost to upgrade and build and times, I leave in the hands of people WAY smarter than me (Looking at you, Supercell)
    "Do or Do Not...there is no Try." - Yoda

  2. #2
    Centennial Club Cyrand's Avatar
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    I don't know, once the puppeter has control over a troop what does it do to that troop? Explain!
    Last edited by Cyrand; May 16th, 2014 at 06:40 PM.
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  3. #3
    Senior Member Doupie's Avatar
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    Quote Originally Posted by Cyrand View Post
    I don't know, once the puppeter has control over a troop what does it do to that troop? Explain!
    If it takes over a DEFENDING troop, the troops falls in line with the Attackers troops and attacks its base as would any other troop.

    If it comes out of the Clan Castle as a Defense troop, it takes control of an attacking troop which then attacks the team attacking the base.

    (Minus the limitations mentioned above: Not a high enough level for the troop attacking, flying/jumping troops or a faster reacting/higher level puppeteer)
    Last edited by Doupie; May 16th, 2014 at 06:47 PM.
    "Do or Do Not...there is no Try." - Yoda

  4. #4
    Forum Elder hawdog's Avatar
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    What happens if the defensive base has no troops in the clan castle, then the puppeteer will be as useful as a wallbreaker against a base with no walls?
    kimchi, of whozonbeer | TH11 | Lvl147

  5. #5
    Centennial Club aguy0802's Avatar
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    Hmm

    Well what id like to know is, how much it would cost and would it up or down the stats of the troop it is controlling?



  6. #6
    Senior Member Doupie's Avatar
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    Quote Originally Posted by hawdog View Post
    What happens if the defensive base has no troops in the clan castle, then the puppeteer will be as useful as a wallbreaker against a base with no walls?
    Correct...it would require some strategy to use, but it is in itself as harmless as a healer. Once any available troops are gone, the attack would end.

    ADDENDUM: I guess, if there are no people to control, it could revert to lvl 1 barb status...it's more of a manipulator than a fighter.

    Quote Originally Posted by aguy0802 View Post
    Well what id like to know is, how much it would cost and would it up or down the stats of the troop it is controlling?
    Cost is up to the SUPERFRIENDS...but no, it would not INCREASE or DECREASE anything...with the possible exception of the Witch. I wouldn't want to summon skeleltons to attack me, now would I?
    Last edited by Doupie; May 16th, 2014 at 07:43 PM.
    "Do or Do Not...there is no Try." - Yoda

  7. #7
    Pro Member Underrated1's Avatar
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    Meh... I really don't like the idea of under any circumstances a base with clan troops being MORE vulnerable than one without.
    Don't even bother reading anything this idiot has to say.
    I'm not sure why I haven't been banned yet on account of my stupidity.

  8. #8
    Centennial Club Cyrand's Avatar
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    Quote Originally Posted by Underrated1 View Post
    Meh... I really don't like the idea of under any circumstances a base with clan troops being MORE vulnerable than one without.
    Agreed! Agreed!
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  9. #9
    Senior Member Doupie's Avatar
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    Quote Originally Posted by Cyrand View Post
    Agreed! Agreed!
    That is not the case...
    "Do or Do Not...there is no Try." - Yoda

  10. #10
    Super Member Topherccino's Avatar
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    I don't know. But I agree with Him...

    Quote Originally Posted by Cyrand View Post
    Agreed! Agreed!

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