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Thread: Game is fundamentally unbalanced at Champ

  1. #1
    Pro Member PredatorBonbeeCanada's Avatar
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    Game is fundamentally unbalanced at Champ

    Its sad to see all the defence specialist players quitting the game in frustration. The game attack balance has been horribly out of wack for six months now and one look down any champ league stats board demonstrates that defence wins for the most part have disappeared from the game at champ.

    So all the work farmers do on upgrading bases at the moment is to no end ... Because its attack upgrades are what matters - max bases just cant reliably beat the current OP attack no matter what the design.

    its about time SuperCell paid some attention to what is a fundamental flaw in the game rather than adding "nice to haves" like new statistics and the like. Its more important that the game is balanced and its high time Supercell addressed this issue.

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  2. #2
    ★★★ Champion
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    Hey did you see this guy, pred. Hasn't attacked once!

    http://forum.supercell.net/showthrea...t=defence+wins

  3. #3
    Forum Elder rjdofu's Avatar
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    So lemme get this straight: just because you're too lazy to attack yourself, you expect SC to change everything to suit your playstyle?

    The game has never been balanced in the first place. Offense is always favoured over defense.

    Oh and btw: there're still defensive wins in champ league, so I don't know which chart you're looking at.
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  4. #4
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    Take away the next button, first base you is what you use your troops. Would give nice rise to defensive wins. Another option is to raise the bar on winning. 75% of damage one star, th second star and 100% three stars. Good portion of the raids my clanmates share from Champion end with 50-60% results.

  5. #5
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    This game has never been about defence. Its kinda odd that its taken you to champ before you realised this.

    The game mechanics are set in favour of raiders. SC make no money from people sitting doing nothing.

  6. #6
    Senior Member DCMaxxx's Avatar
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    Quote Originally Posted by Glaciesvir View Post
    Take away the next button, first base you is what you use your troops. Would give nice rise to defensive wins. Another option is to raise the bar on winning. 75% of damage one star, th second star and 100% three stars. Good portion of the raids my clanmates share from Champion end with 50-60% results.
    I would NEVER have made champ if 1 star was 75%.
    The game has always been offense-based. Deal with it !
    Last edited by DCMaxxx; May 16th, 2014 at 09:38 AM.
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  7. #7
    Forum Veteran bengan112's Avatar
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    Quote Originally Posted by Glaciesvir View Post
    Take away the next button, first base you is what you use your troops. Would give nice rise to defensive wins. Another option is to raise the bar on winning. 75% of damage one star, th second star and 100% three stars. Good portion of the raids my clanmates share from Champion end with 50-60% results.
    75%????? Have you even been to crystal league..
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    "I bought a week shield and exams. About to language spoken by people from Finland at silver automated teller machine, is that person's still good loot?

  8. #8
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    The day defense has a chance against a skilled full out attack the game with die.

    Why would anyone us play a game where the way to win is sit back and rely on defensive wins?

    Also you need to take defensive wins with a grain of salt, most champs stay online for 6 hours then ride out sheild so are only available for attack 5-6 times per week (hence the clouds issue). Them getting any defensive wins at all shows defense is pretty balanced.
    Last edited by Crazyscorp; May 16th, 2014 at 10:48 AM.

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