Hey guys, new to the forum and I'm not sure if this was already suggested or not but I've been thinking of this one for a few weeks now. The raider would be very similar to the goblin when it comes to hit points and damage, but its main target is the town hall. Even lower hit points would make sense so it makes it more difficult to use the troop. Let me know what you guys think!
Thanks guys! I really never thought of the stats, but the only reason I say it would be easy to kill is because it may make victory too easy if they have a lot. Also, I think a strategy should have to be made to use them. Such as distractions with giants, then sending wall breakers to make a path, then unleashing the troops.
Alright I have seen the idea before definitely but the main concern with this troop is balancing it so it is not to weak that nobody uses it or that everyone uses full armiess of it and its op. I personally do not want it but it has not been ruled out.