
Originally Posted by
DMaxx2000
so in a way, it's like youre suggesting a new troop altogether? having the ability to create an entirely different wizard in your barracks? or are you suggesting a new building that creates 'charms' or maybe even 'boosts' than you can add to your troops when they're in your army camps? or use this as an upgrade in the laboratory? i dont put down this idea, let me make myself clear. im actually very interested and quite curious as how this can work.
making a totally new troop isnt a new idea. im sure it's been passed around a lot however because the suggestion would be a troop derived from an already existing character would be kinda complicated, sure you can add to the price of the army training and add gold to it too but it's a little too complicated
maybe create this as an upgrade in the laboratory? instead of upgrading the stats of a regular wizard, you equip them with a different spell (offense, support, defense)
-offense, being the attack of a regular wizard
-support, disables enemy defenses for a couple of seconds
-defense, creates a 'shield' or a barrier than can absorb incoming enemy defense's damage (and it has it's own hitpoints too)
or what of the new building idea? the one that makes boosts for your troops? this suggestion could be used in other troops as well like the barbarian or the archer:
*an alchemy building:
makes boosts for wizards, WBs and healers
**a blacksmith:
makes weapons and armor(?) for barbs, archers, and giants
this is actually a good idea and ill be following this thread, but my only fear is that it might overcomplicate the game? CoC for me is supposed to be a medieval and cute simple yet strategic game. by adding special attacks and such, it might make things too complicated and too tiresome, thus 'spoiling' the game. in my experience in playing this a MMORPG, all you had to do was click on an opponent and your character would attack. that's it!!! but then the creators of the game released special abilities and upped the hitpoints. some people were enraged by this, others liked the new animations and new look. but i believe it came to a point when people just stopped playing after that update. so what the creators of the game did was to merge the old click and fighting style with the 'special abilities' fighting style.
^^^that is my only major concern with this idea.