View Poll Results: What do you think ?

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  • Great idea

    48 32.65%
  • Good idea needs some tweaks overall still needs to be added

    62 42.18%
  • Ok idea but not needed in game

    25 17.01%
  • Bad idea we dont't need it and its a bad concept in general

    9 6.12%
  • We should get rid of the graves totally

    3 2.04%
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Thread: GRAVES! Read Plz !

  1. #41
    Pro Member Isaacium's Avatar
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    I prefer a league bonus for defense. But that's just me...

  2. #42
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    Quote Originally Posted by Isaacium View Post
    I prefer a league bonus for defense. But that's just me...

    I would agree with you there. I don't think this idea is something that I'd put in the same conversation as to whether a league bonus for defense is worthy of implementation.
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  3. #43
    Pro Member Superraven's Avatar
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    Quote Originally Posted by kelu View Post
    How exactly would rewarding someone for great trap usage not "change the game" ?

    Right now, it's just a smattering of elixer that EVERYONE gets regardless of whether they did something good or not.

    Placing a bomb or trap in a location where it's likely to kill a dragon, hogrider etc... is indeed strategic. You have completely lost me now.

    Luckily we don't need to agree. I think your idea is just giving more reward for the random... simple as that.

    I personally find rewarding good strategy as for more compelling than rewarding someone for randomness. That's not a skill game, that's rolling dice.

    Thanks for the respectful debate though, even though we don't agree. Cheers.
    Same its been great and I hope we can continue this but, honestly I don't think mine is random I like yours it ain't bad just needs to be lower bonus like 25 percent, also it isn't random because if u got a bad base you ain't killing many troops good one you are, and oh yeah can we agree at least that both our ideas better then defensive loot bonus.

  4. #44
    Pro Member Superraven's Avatar
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    Why?

    Quote Originally Posted by Isaacium View Post
    I prefer a league bonus for defense. But that's just me...

    I don't understand why you would want that, see with loot bonus there's one problem, that rewards it equally for all in that bonus this changes and its better you defeat someone better or worse you got what you deserve overall I think it's clearly better than defensive loot bonus.

  5. #45
    Pro Member Superraven's Avatar
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    Quote Originally Posted by kelu View Post
    I would agree with you there. I don't think this idea is something that I'd put in the same conversation as to whether a league bonus for defense is worthy of implementation.
    The loot bonus idea is an unfair way to handle defense this isn't attack its defense and the system won't work for defense especially with a thing called farmers who will attack weak bases and surrender to lose trophies and get loot does that seem fair no it doesn't but with this, your defense needs to earn it by killing the other troops.

  6. #46
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    Quote Originally Posted by Superraven View Post
    The loot bonus idea is an unfair way to handle defense this isn't attack its defense and the system won't work for defense especially with a thing called farmers who will attack weak bases and surrender to lose trophies and get loot does that seem fair no it doesn't but with this, your defense needs to earn it by killing the other troops.
    I think you are assuming way too much about what I would propose as a loot bonus for defense.

    I would base it on strength of attacker vs strength of defense. That in combination with troops destroyed and destruction %.

    So if strong attackers are going after weaker bases, that weaker base gets defense bonus based on how much it kills/defends, and to a higher degree than an even battle.

    So I don't even know that I'd call it "league" loot bonus, as it's not based on trophies at all.
    Last edited by kelu; May 20th, 2014 at 09:36 PM.
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  7. #47
    Pro Member Superraven's Avatar
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    Better but not as good as graves

    Quote Originally Posted by kelu View Post
    I think you are assuming way too much about what I would propose as a loot bonus for defense.

    I would base it on strength of attacker vs strength of defense. That in combination with troops destroyed and destruction %.

    So if strong attackers are going after weaker bases, that weaker base gets defense bonus based on how much it kills/defends, and to a higher degree than an even battle.

    So I don't even know that I'd call it "league" loot bonus, as it's not based on trophies at all.
    I mean its a ok but, the graves is so much easier to do all it is, is this hey you destroy a troop, you just click on its grave and get 10 percent of its cost seems and easy fix and best part is instead of adding a whole new system all together like yours all SUPERCELL HAS TO DO IS CHANGE THE GRAVES FROM 20 TO PERCENT ON TROOP COST THAT WAS DESTROYED. Easy fix that will help change the game in a better less complex way.

  8. #48
    Pro Member Superraven's Avatar
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    Thanks everybody

    Thanks for all the advice and votes and opinions, and this thread closing in on 1,200 views soon, but I see a lot of views but only 82 votes on poll, I would like to see more voting on poll so can more vote on poll plz or better yet leave a comment anyway thx if u can.

  9. #49
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    Quote Originally Posted by Superraven View Post
    I mean its a ok but, the graves is so much easier to do all it is, is this hey you destroy a troop, you just click on its grave and get 10 percent of its cost seems and easy fix and best part is instead of adding a whole new system all together like yours all SUPERCELL HAS TO DO IS CHANGE THE GRAVES FROM 20 TO PERCENT ON TROOP COST THAT WAS DESTROYED. Easy fix that will help change the game in a better less complex way.
    Oh, so now your debating point is the implementation time ?


    cmon

    I's not something that needs a 'fix'. It's something that you desire.
    Last edited by kelu; May 21st, 2014 at 01:34 AM.
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  10. #50
    Pro Member Superraven's Avatar
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    What

    Quote Originally Posted by kelu View Post
    Oh, so now your debating point is the implementation time ?


    cmon

    I's not something that needs a 'fix'. It's something that you desire.
    I didn't debate implementation I said, my idea is easier than creating a new system altogether, and tell me why you like defensive loot bonus better, you never told me once, you are running out of good comebacks, and honestly why is my idea bad? Why? Because its to simple in your opinion why? Mine so much better than defensive loot, and Its is in need of a fix apparently you don't know how some people play like I focus more on attack but others defense is life, so this would help them, and desire yeah i desire this, you know why because it will make this game better, this game is a good game but it ain't a great game and we need good ideas like this to help fix it.

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