I've been sort of forced to wonder about the loot situation, and i have been weighing a few things.
1. no one (to my knowledge) has posted a raw video from the time of army completion to the time if takes to find a match.
though i will note that many popular gemmers, i mean Youtubers have said loot is bad, yet they havent really proven it, despite them being the most well prepared to prove it.
again this is to my knowledge if there is a 30minute video of straight nexting that does show that there are no raidable bases plz post a link.
2. most of the loot issues seem to stem from the comparison of a less active time. (less active as a whole)
so my thought is, is loot really bad? or is it just bad by comparison to what it was?
like perhaps loot was, lets say regular, with active players, and all that, then a time comes when people start playing less, and stop playing altogether making a temporary inflation in the loot, which people have grown accustomed to, and this inflated loot became the norm for many people, then with the return of players due to clan wars, it returned to the regular amount, which only seems like a drop or bad because of the period of time when loot was inflated.
thoughts?
also before anyone tells me i dont know what i am talking about, please simply provide a video link to show me that 30minutes of nexting where there is not a single base that would yield a net profit had you raided it.


