Page 2 of 2 FirstFirst 12
Results 11 to 12 of 12

Thread: How many attackers passed up my village

  1. #11
    Millennial Club 001rens001's Avatar
    Join Date
    Oct 2013
    Location
    you just wasted 2 seconds of your life reading this
    Posts
    1,169
    the "reward part is ruled out "



    Battle Related:
    *Ability to filter matchmaking by resources or trophies available
    *Capture live attackers and have them reassigned to your own clan castle, army camps, or new structure
    *Bonus/award if attacker skips your village – partial payment to you on match fee
    *On Offensive Battle Summary include resource cost of troops/spells used
    *Ability to assign 5 or so of your own troops to defend Town Hall, same AI as CC, smaller radius
    *Ability to transfer a revenge to a clan member or public hitlist
    *Auto reset/repurchase traps if you win a defense (shield didn’t activate, still attackable)
    *Add a small chance to “Steal/Win/Replace” spells on an attack victory (suggest 3-star only)
    *Back button in matchmaking for accidental “Next” clicks – Perhaps cost double fee to return
    *Deactivate spell selection after casting to avoid multiple mis-casts, make user re-select if wanted
    *Add a 1-2 second spell casting cooldown to prevent unwanted multiple mis-casts

    i'm not sure if this also counts for "seeing who skipped me" though



    this sig was created by reid! click here for his GFX-service:http://forum.supercell.net/showthrea...ee-GFX-Service

  2. #12
    Fresh Spawn
    Join Date
    May 2014
    Posts
    4
    I even looked for that on the list....

    Well, even if I don't get a reward I would still like to know at least how many skipped me...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •