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Thread: Bombs traps and troops. Repair/Request.

  1. #1
    Senior Member CJP's Avatar
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    Bombs traps and troops. Repair/Request.

    OK, well lately I have been thinking. Traps and clan castle troops are implemented into the game as a way to make attacking a base harder. People specifically design bases to utilize bombs/traps and a cc that is nearly impossible to lure to their advantage. With that being said I think that their should be an option to automatically repair traps. It could be as simple as having a button in settings where you could turn automatic repair on or off. It would still cost gold to do this. Same goes for clan castle troops. Any time your cc is not full it would automatically send out a request and you could have a message like you normally do for instance "Hey I want wizards". Now the reason I believe this should be implemented is because when we are sleeping is it really fair for someone to come along after four attacks and all your bombs/traps and cc troops are disabled and dead? The point of having them is to make attacking harder. Well if you are farming and have a ton of resources you can easily get attacked 4 times in one night until that big player comes along and 100%'s your base because all your traps that normally slow people are out of commission. This would be very useful for people farming who have a lot of resources and also useful for trophy pushers. As I said these things are meant to make a base harder to attack, so what makes it fair that the fourth guy gets to come along and not have to deal with them because you have been sleeping for 8 hours? It really isn't something you can control. Reminder, the cost of rearming would still be there, you just get the advantage of always having something that was put into the game to make attacking harder.

    P.s. I would like to make a poll on this but don't know how. Maybe the first person to reply to this can. Thank you.
    Last edited by CJP; May 14th, 2014 at 05:57 AM.
    Username: cjp
    Title/Clan: Co leader: The Black Lodge. Formerly Red Onslaught.
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    Senior Member CJP's Avatar
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    bump...........
    Username: cjp
    Title/Clan: Co leader: The Black Lodge. Formerly Red Onslaught.
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  3. #3
    Senior Member Zmando's Avatar
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    Answer: play more
    If you ever come across with zmando in clash, even if he has a million loot, you should skip
    If you ever come across with 00zmando in boom beach, drop some troops then kill them so that I will get diamonds.
    if you ever come across zmando in hay day that is not me

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    Senior Member LordXBox's Avatar
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    Quote Originally Posted by Zmando View Post
    Answer: play more
    Ditto. supercell doesn't promote lazy people. If you don't want people to get your resources, then place your th on the outskirts of your base. You get a 12 hr shield, they get trophy, resources. Its a decent trade off.
    "The ability to speak does not make you intelligent. Now get out of here!" Qui-Gon Jinn
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  5. #5
    Senior Member CJP's Avatar
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    Quote Originally Posted by LordXBox View Post
    Ditto. supercell doesn't promote lazy people. If you don't want people to get your resources, then place your th on the outskirts of your base. You get a 12 hr shield, they get trophy, resources. Its a decent trade off.
    Quote Originally Posted by Zmando View Post
    Answer: play more
    To LordXBox, I'm not stupid I know what a farming base is. Did you fail to read the trophy base part as well, or do you not know what a trophy push is? As far as playing more, I can log on about any time during the day to rearm them, however I am not going to wake up every 20min to check my base. You are either a troll, never sleep, or live under a damn rock.

    To Zmando, do you sleep? If so then please enlighten me on how to play while sleeping, I'd be a millionaire if I could do ♥♥♥♥ while sleeping. Thank you.

    Basically with your guys logic you should also have to log in to repair defenses then. How come when they are broken down they don't need repaired? Maybe they should make it so you have to log on so they regenerate before they can function again (where the health bar goes from red to green). How would you like that? Heck, maybe they should also make you log in for your pumps and mines to regenerate their health before they can collect gold and elixir again, I am sure everyone would LOVE that.
    Last edited by CJP; May 13th, 2014 at 08:45 PM.
    Username: cjp
    Title/Clan: Co leader: The Black Lodge. Formerly Red Onslaught.
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    Okay folks. Calm down! Supercell I believe outruled this due to keeping the matchmaking system fair!

  7. #7
    Senior Member CJP's Avatar
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    Quote Originally Posted by kittehhoard View Post
    Okay folks. Calm down! Supercell I believe outruled this due to keeping the matchmaking system fair!
    I don't really seem how it would possibly be ruled out because of fairness lol. The way it is now is the exact opposite of fair because if you are the first attacker you are disadvantaged compared to a guy that comes along later while the defender is asleep. Also how would it possibly be unfair when everyone could do it. Everyone would be able to do this so it isn't putting anyone at an advantage besides people who design good bases and set traps in good places. In that case yes they should be rewarded for making a good base. Not punished because traps and bombs are the only defenses that are destroyed. Why then does a archer tower that gets smashed into bits and pieces still work before the owner logs on and it regenerates from 0 health to full health? Btw I am not complaining or whining here I'm just stating that it is more unfair to have them down after an attack than have them be like any other defense (always up unless upgrading).
    Last edited by CJP; May 14th, 2014 at 05:49 AM.
    Username: cjp
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  8. #8
    Trainee Muted's Avatar
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    Thumbs Up Yes

    Quote Originally Posted by CJP View Post
    I don't really seem how it would possibly be ruled out because of fairness lol. The way it is now is the exact opposite of fair because if you are the first attacker you are disadvantaged compared to a guy that comes along later while the defender is asleep. Also how would it possibly be unfair when everyone could do it. Everyone would be able to do this so it isn't putting anyone at an advantage besides people who design good bases and set traps in good places. In that case yes they should be rewarded for making a good base. Not punished because traps and bombs are the only defenses that are destroyed. Why then does a archer tower that gets smashed into bits and pieces still work before the owner logs on and it regenerates from 0 health to full health? Btw I am not complaining or whining here I'm just stating that it is more unfair to have them down after an attack than have them be like any other defense (always up unless upgrading).
    Your points seem perfectly valid.



    I think that he idea about the traps being reset automatically has already been suggested..
    But I don't think the idea about the auto request feature has!



    I love this idea, it would be great to always have people requesting and always having CC troops.




    Can anyone see any drawbacks to this? I certainly can't :)
    Last edited by Muted; May 14th, 2014 at 05:56 AM.

  9. #9
    Senior Member WaveSurfer's Avatar
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    Quote Originally Posted by LordXBox View Post
    Ditto. supercell doesn't promote lazy people. If you don't want people to get your resources, then place your th on the outskirts of your base. You get a 12 hr shield, they get trophy, resources. Its a decent trade off.
    To OP: Despite your rude reply to LordXBox's valid reply, I still strongly agree with his answer.

    I am semi-trophy pushing too but before I sleep every night, I will just switch my base to a farming setup by putting my TH outside. I lose a few trophies (no big deal in exchange for a good night's sleep) and gain a 12-hour shield. I easily gain back my lost trophies in a few battles during the day.

    As an attacker, I do not see what's wrong to stumble along a strong base that had recently been attacked and traps not repaired. It's a good opportunity for me to attack an otherwise impenetrable base. That's perfectly legit and fair, as it doesn't always mean the early bird will catch its (best) worms.

    If Supercell DOES implement auto-repair traps and auto-refill CC troops, then what's next? Implement auto-attack once your army camps are full? Auto-refill X-Bows and Inferno Towers?

    In that case, we might as well hire a robot to play the game for us, or an easier way, use some illegal tools (and get banned of course) to make life easy for you. Where's the fun of playing the game by ourselves then?
    Last edited by WaveSurfer; May 14th, 2014 at 06:12 AM.
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  10. #10
    Senior Member CJP's Avatar
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    Quote Originally Posted by WaveSurfer View Post
    To OP: Despite your rude reply to LordXBox's valid reply, I still strongly agree with his answer.

    I am semi-trophy pushing too but before I sleep every night, I will just switch my base to a farming setup by putting my TH outside. I lose a few trophies (no big deal in exchange for a good night's sleep) and gain a 12-hour shield. I easily gain back my lost trophies in a few battles during the day.

    As an attacker, I do not see what's wrong to stumble along a strong base that had recently been attacked and traps not repaired. It's a good opportunity for me to attack an otherwise impenetrable base. That's perfectly legit and fair, as it doesn't always mean the early bird will catch its (best) worms.

    If Supercell DOES implement auto-repair traps and auto-refill CC troops, then what's next? Implement auto-attack once your army camps are full? Auto-refill X-Bows and Inferno Towers?

    In that case, we might as well hire a robot to play the game for us, or an easier way, use some illegal tools (and get banned of course) to make life easy for you. Where's the fun of playing the game by ourselves then?
    Yes because implying I was lazy was completely nice of him and did not warrant a rude comment in any way shape or form....right.

    You lose only trophies if you are lucky enough to get a guy who just kills your town hall. However, if you have 300k available gold and elixir you are WAY more likely to have someone try and steal that then kill your town hall. If you have ever had that many resources you would know you get attacked like every 20 minutes if you don't have a shield.

    How exactly does stumbling upon a base that is significantly easier to attack make anything fair? It may make it easier for the attacker and harder for the defender, that doesn't seem fair to me.

    Maybe they should.

    Really, you are going to compare defenses being reset to auto attacking? Come on now, that isn't even a valid argument. Attacking takes strategy of what type of troops, strategy of where you place them, how you place them, and how you use spells.... the list goes on and on. Resetting a trap takes 0 strategy. I don't see how you can compare a robot doing attacks to rearming a bomb. Those two things are worlds apart. In no way doing something as simple as rearming a bomb or requesting troops can be compared to a robot attacking for you. I am sure every time you get on you get great enjoyment out of clicking two buttons to repair your bombs... that sounds really fun. If you want to argue like that I will say to you maybe you should have to log on so all your mines and pumps can regenerate before they can mine and collect. I mean why is a robot fixing them or why do they work after being destroyed and before being regenerated when you log in? Have you ever noticed their health bar go from 0 to 100?

    The only reason you are arguing against this is because of the way it is now. I guarantee you if when they made traps and bombs they made it so you didn't have to re-arm them you would not even consider saying that they need to be re-armed as most defenses don't need to be repaired. I very highly doubt you would say "well they should make you re-arm bombs because they explode and it gives an edge to a later attacker". The reason I say this is because you have no valid points as to why they shouldn't change it. You either say "move your town hall" which doesn't fix the problem or "it's nice for an attacker". Ok well those are in no ways reasons it shouldn't be changed.

    Do you notice in clan wars how they auto re-arm to make it the same difficulty for each attacker? Odd how that works isn't it.
    Last edited by CJP; May 14th, 2014 at 06:37 AM.
    Username: cjp
    Title/Clan: Co leader: The Black Lodge. Formerly Red Onslaught.
    Level: 103, TH 9

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