Table of Contents:
-Introduction
-Pictures of base
-Features of the base.
Introduction
Hello! I am Superfire and welcome to my first ever base design thread! You can find me in the awesome clan:Iron Elves 2
IGN:supero
Thanks Orz
Please feel free to change things around! It is the dynamics of the base which make it what it is today. Hope you will like the 2 formations of hunting and farming.
I present:
~The Death Trap
Trophy Formation
Farming Formation.Version 1
The storages have been swapped with the defences.(Small change)
Farming Version 2
Walls only
Traps only
Hows this base works:
Centralised Clan Castle
- Clan castle filled with 25 archers means 500 DPS
- Only pre-attack-lurable by defence targeting troops
Triangulated Splash and Air Defence Coverage
- Mortars, Wizard Towers and Air Defences are the most important defences
- Wizard towers are offering maximum protection for storages
- By placing them in a triangulated formation, it allows for maximum optimisation
Separated Storages to reduce losses
- By having separated storages, it reduces losses as attacker needs to decide where to attack from
DE Storage
- Well protected for a valuable resource as TH8 only has a single DE Drill
Centralised TH (for Trophy hunting formation only)
- Centralised TH minimises the chance of being 2 starred
- TH can also be a good tanker while defences take out the attackers
Funneling & Tested Trap Placement
- Advanced funneling
Here are some defence logs.I haven't got many as i just started with base not long ago.
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