Results 1 to 2 of 2

Thread: Clan Wars - Casual vs Pros and another matchmaking thought/suggestion

  1. #1
    Trainee
    Join Date
    Jan 2013
    Posts
    36

    Clan Wars - Casual vs Pros and another matchmaking thought/suggestion

    I suggest that there be two leagues, one for hardcore players and one for casual.

    Without sounding like I am complaining, most of our matchups have been against what appears to be much higher rated clans. Our last matchup put us against a 12 win clan when we are 2 for 6. After a few hours into the match, the score is 80 - 40 them with us having two times as many battles but only half the points.

    This is causing most people to stop trying as we are expecting the loss and only go for the exposed bases to get some of a loot bonus. We want to do wars as they are fun and have helped as all improve, but we also want the chance to win one every once in awhile. The matchmaking seems like it is just random.

    We will not kick players out as we are based on our university and share that as our common bond, so please do not suggest that.

    Yes, there will be hardcore clans who play down in casual, but for the most part this will separate the hardcore players vs the casual clashers and make it a little more fun where we feel that we can actually have a shot at winning.


    2nd item.....Said team above is probably shifting the balance by having several th5s in their clan to lower their overall ranking and counting on them being 3 starred anyways. Their top 20 all have infernos where our top 6-7 have them. The outliers (top 5 and bottom 5) should be tossed and have the matchmaking based on whats in the middle. Second, when I say pros/hardcore players, everyone has donations between 5,000 and 10,000 except the lower ths.

    Clash on..

  2. #2
    Forum Veteran iceageg's Avatar
    Join Date
    Dec 2013
    Posts
    1,820
    Quote Originally Posted by neuts View Post
    I suggest that there be two leagues, one for hardcore players and one for casual.
    CoC has always done matching within bands of some sort (trophies, clan rank, etc.) but otherwise completely random. It has always worked for them and I doubt they will try to implement a hardcore/casual filter. In the big picture I don't think they should.


    Quote Originally Posted by neuts View Post
    the score is 80 - 40 them with us having two times as many battles but only half the points.
    I'm pretty sure the answer here is to attack better. Also, might want to check your war log. I have caught several members attacking villages that were already attacked yielding 0 stars even though they destroyed 100%.


    Quote Originally Posted by neuts View Post
    2nd item.....Said team above is probably shifting the balance by having several th5s in their clan to lower their overall ranking and counting on them being 3 starred anyways. Their top 20 all have infernos where our top 6-7 have them. The outliers (top 5 and bottom 5) should be tossed and have the matchmaking based on whats in the middle.
    This is statistics 101. Always throw out the very top and very bottom to get a more accurate average. I agree it does not seem like it is applied here though.
    Last edited by iceageg; May 8th, 2014 at 07:55 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •