I suggest that there be two leagues, one for hardcore players and one for casual.
Without sounding like I am complaining, most of our matchups have been against what appears to be much higher rated clans. Our last matchup put us against a 12 win clan when we are 2 for 6. After a few hours into the match, the score is 80 - 40 them with us having two times as many battles but only half the points.
This is causing most people to stop trying as we are expecting the loss and only go for the exposed bases to get some of a loot bonus. We want to do wars as they are fun and have helped as all improve, but we also want the chance to win one every once in awhile. The matchmaking seems like it is just random.
We will not kick players out as we are based on our university and share that as our common bond, so please do not suggest that.
Yes, there will be hardcore clans who play down in casual, but for the most part this will separate the hardcore players vs the casual clashers and make it a little more fun where we feel that we can actually have a shot at winning.
2nd item.....Said team above is probably shifting the balance by having several th5s in their clan to lower their overall ranking and counting on them being 3 starred anyways. Their top 20 all have infernos where our top 6-7 have them. The outliers (top 5 and bottom 5) should be tossed and have the matchmaking based on whats in the middle. Second, when I say pros/hardcore players, everyone has donations between 5,000 and 10,000 except the lower ths.
Clash on..



