Results 1 to 7 of 7

Thread: Moving Around Resources

  1. #1
    Senior Member Lycanthrope's Avatar
    Join Date
    Jun 2013
    Location
    Rolling around with my cat warriors.
    Posts
    301

    Moving Around Resources

    What if we had the ability to choose how much of our resources go in each storage AND collectors instead of them dispersed equally? One pro from this is that you can dump all of your resources into one storage and protect that one and leave the others less protected. A con is then people will just gun for that one storage. I thought it would add some strategy to the game. Also, storages full? This will let you move resources to empty collectors so that you can raid more without the excess going to waste!
    Last edited by Lycanthrope; May 8th, 2014 at 01:52 AM.
    IGN: Lycanthrope| TH10| Clan(lv12): Beagle's Fury| LVL: 140 | LVL 35 AQ| LVL 35 BK |Lava [213/275], Legos [62/275]| 775,000,000 GG | 603,000,000 EE | 2,278,000 HH
    Quote Originally Posted by GameloverHD View Post
    Walls are supposed to be difficult. They show the mark of a true farmer

  2. #2
    Banned
    Join Date
    Jan 2014
    Location
    Going to bed early. The lack of sleep has finally caught up with me. :/
    Posts
    3,599
    I gotta say...this would be cool... Then we could do EXTREME vault bases!
    Nice avatar, too.
    Last edited by Phoenix64; May 8th, 2014 at 02:25 AM.

  3. #3
    Super Member Chupacabra101's Avatar
    Join Date
    Dec 2013
    Location
    Mars, where else?
    Posts
    799
    I like this
    Yerr ar new forumers get off my property! *Waves shotgun in the air*

  4. #4
    Forum Veteran Pieguys's Avatar
    Join Date
    Nov 2013
    Posts
    1,497
    Ooo, I like this idea to!

  5. #5
    Forum Master daz258's Avatar
    Join Date
    May 2013
    Location
    Australia
    Posts
    12,368
    Disagree, while it would add more dynamics to defense. It would make getting loot a lot harder, in turn increasing reliance on inactive bases to get ahead.
    Former Clasher
    Hay Day Farmer Lv 79, Town 23
    Of Chill Reputations - A different way to farm

  6. #6
    Forum Veteran Pieguys's Avatar
    Join Date
    Nov 2013
    Posts
    1,497
    Quote Originally Posted by daz258 View Post
    Disagree, while it would add more dynamics to defense. It would make getting loot a lot harder, in turn increasing reliance on inactive bases to get ahead.
    Yeah... Maybe they couldn't move it to collectors or there is a limit?

  7. #7
    Banned
    Join Date
    Apr 2014
    Location
    Canada
    Posts
    833
    Quote Originally Posted by daz258 View Post
    Disagree, while it would add more dynamics to defense. It would make getting loot a lot harder, in turn increasing reliance on inactive bases to get ahead.
    100% agree. It'd make raiding loot a whole lot harder. Gonna have to say I disagree with the idea, but good thought.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •