this game is seriously flawed. trophies are a complete waste of time. here's why... raiding someones village needs to work like the wars do. u get awarded loot based on how well u attack them. u are matched up based on your own strengths and town hall level. not matched up based on how many trophies u have. the trophy leagues are flawed because all u have to do is purposely lower your trophy count and attack easy targets and steal their hard earned resources. its stupid that u have to go against the game design and lower your trophies on purpose to get ahead in the game. i cant tell u how many times i wake up in the morning to find 200k gold and elixir gone because someone ranked up and leveled up much higher than me raided me simply because his trophies are close to the same level. that makes the game extremely unfair. if i have over 600k in resources, im garenteed that im gettin raided. how am i suppose to save up resources for better upgrades when it gets taken all the time? if its setup like the wars, nobody loses resources, u get awarded resources trophies and a few gems, and then trophy count would actually. yes i understand that ultimately the game is designed to make real money off of people and they want u to buy shields to overcome this problem. this is why its flawed. it even says in the opening of the game where it gives game tips "keep fighting for those trophies!" for what?! its not like im being rewarded for earning them!! this puts me in a higher league level which gets me raided even more by people who aren't my level. this needs to change



