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Thread: Banning the topic of loot

  1. #91
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    Quote Originally Posted by Liderc View Post
    No, the real problem is we have to rely on inactives to make any progress in the game.
    And if Supercell is taking bases away from matchmaking after only two days, we got an even bigger problem:

    http://forum.supercell.net/showthrea...o-buy-a-shield
    Last edited by superclash99; May 7th, 2014 at 02:38 PM.

  2. #92
    Millennial Club PhamTheMan's Avatar
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    Quote Originally Posted by superclash99 View Post
    And if Supercell is taking bases away from matchmaking after only two days, we got an even bigger problem:

    http://forum.supercell.net/showthrea...o-buy-a-shield
    Now I'm scared to not play my game for 1 day now! I need those defensive wins! :eek:
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  3. #93
    Pro Member smoggybowman's Avatar
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    A thread complaining about complaining about loot turns into a thread complaining about complaining about complaining about loot!


    Dont you just love forums?


    seriously though - 90% of folk only come here to whinge. . . what do you expect?

    I think the loot complaints are on a par with the daily 'war starts all by itself' thread in their level of pointlessness.

  4. #94
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    Quote Originally Posted by Liderc View Post
    No, the real problem is we have to rely on inactives to make any progress in the game.

    It makes zero sense that as things become more expensive to upgrade, we receive less loot and our troops/nexting cost more.. It's an asinine concept.

    It shouldn't be easy at all to upgrade at high levels, but it shouldn't be so frustrating that your players quit. I mean, over 30% of my clan has quit since Clan Wars because they went from getting 5-10 million resources a day to 1 million or less a day.

    Who can deal with that? Who can deal with the fact that just over a month ago we were getting 5-10 mil a day (I was getting around 5-7 mill) and now we can't get enough to upgrade a single thing in an entire week.

    I think what sometimes bothers me is that a few people on the forums think we come to this forum just wanting to complain about loot. Who would want to come here just to complain about loot? I know I'd rather be in the game playing like I was for the last 4 months.

    I used to enjoy this game, but now I come here in hopes that SC sees how big of an issue this is and corrects it.

    Their economy relies on there being a large amount of inactive players, so basically when their player's come back and play, the majority of them can't find loot.

    That is a flawed system no matter which way you want to look at it.

    It takes me 3-5 raids to get what I used to get in one raid (If I'm lucky), and then I log off for a few minutes and get hit for what it took me 5 raids to get. I've been losing elixir for over a week now. I've lost over 7 days of upgrade time for lvl 6 troops, which I finally got the chance to upgrade and yet I haven't been able to get enough elixir to upgrade a single troop to lvl 6.

    Do you know how frustrating that is? The entire time I'm working my ♥♥♥ off to get up to TH9 so that I can get lvl 6 troops and then bam, CW hits and there's no more loot. GAH it's the worst thing ever.

    The funny thing is if I could farm the resources, I'd probably give SC money and gem the upgrade times, but I refuse to gem resources because that makes the game pointless. I might as well just put my CC on here and max out my base. Sorry, not going to happen.
    LOL. I've been saying this since last month. Inactives are NEEDED to fill empty storages we see in matchmaking. The fact we see a lot of empty bases means they are STRUGGLING to find loots too. And where we get our resources from? Collectors right?

    Hope loot defenders will see this. They are clueless. Other loot defenders are also die hard supercell supporter. They will tell you supercell has data to support this blah blah blah.... lol. Crazy.

  5. #95
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    Quote Originally Posted by superclash99 View Post
    And if Supercell is taking bases away from matchmaking after only two days, we got an even bigger problem:

    http://forum.supercell.net/showthrea...o-buy-a-shield
    what the..... lol. Has supercell announced this? wow. They really want less loot in circulation if this is true (Thumbs down)

  6. #96
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    Getting back on topic. Banning any type of (reasonable) speech is a terrible idea. SuperCell needs these forums to be open. If people decided to simply quit instead of complain in enough numbers then SuperCell would be screwed.

    And complaining on these forums actually works. There are tons of examples of SuperCell taking complaints from the forum and implementing them into the game (10 gems for 2 hours boosts is just one example).

    Banning any type of complaints is just bad business and say what you will about SuperCell they certainly are NOT bad at running a business.

  7. #97
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    I spend 99.99% of time on looting. COC is a game of looting.


    Supercell nerfing the loot = nerfing the game.

  8. #98
    Forum Elder SpiderPig's Avatar
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    I think we should ban threads about banning topics. It is a forum, this is where loot complaints belong. Just because you have an opinion the mods aren't gonna ban these threads. IMO, inactives are not meant to be a part of the game. Everyone is meant to actively play the game, so inactives shouldn't be here therefore there is no problem. On the other hand, loot has been terrible with people dumping it into clan wars, so I'm not sure where I stand on the topic of loot.

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