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Thread: Idea for Level 5 Spell Factory

  1. #1

    Idea for Level 5 Spell Factory

    Level 5 Spell Factory
    Cost: I can't think of one because I don't know the cost for levels 3 and 4

    Unlocks: The Blizzard Spell!
    Cost: 30,000 Gold
    The Blizzard Spell creates a Blizzard Ring. While it is in effect, defensive structures are frozen and cannot shoot.

    Level 1
    30,000 Gold
    Wears off after 5 seconds

    Level 2
    35,000 Gold
    Wears off after 8 seconds

    Level 3
    40,000 Gold
    Wears off after 12 seconds

    Level 4
    45,000 Gold
    Wears off after 16 seconds

    Level 5
    50,000 Gold
    Wears off after 20 seconds

    Kind regards,
    Somerandomguy 64
    Donít know what to put here. Itís been so long.

  2. #2
    Senior Member
    Join Date
    Oct 2012
    Location
    Arizona, USA
    Posts
    214
    Interesting idea, though I'm feeling it would over balance to offense. Offense generally already has the advance (at least pre last update - I don't know what it's like now with new defenses).

    Decent cost structure on the potions. I think if you maybe cut the duration in half it might be offer a viable strategy without making it to overpowering.

  3. #3
    Junior Member
    Join Date
    Oct 2012
    Posts
    52
    imagine someone with 5 level 5 bottle of this. ice age 5?

  4. #4

    A few minor edits just to make it not too powerful

    Level 5 Spell Factory
    Cost: I can't think of one because I don't know the cost for levels 3 and 4

    Unlocks: The Blizzard Spell!
    Cost: 30,000 Gold
    The Blizzard Spell creates a Blizzard Ring. While it is in effect, defensive structures inside of the ring are frozen and cannot shoot.

    Level 1
    30,000 Gold
    Wears off after 3 seconds

    Level 2
    35,000 Gold
    Wears off after 4 seconds

    Level 3
    40,000 Gold
    Wears off after 6 seconds

    Level 4
    45,000 Gold
    Wears off after 8 seconds

    Level 5
    50,000 Gold
    Wears off after 10 seconds

    Kind regards,
    Somerandomguy 64
    Donít know what to put here. Itís been so long.

  5. #5

    Also I agree that offense is overbalance

    In the last few updates, the damage per second of dragons and pekka increased dramatically, and now there are a variety of spells including a wall jump spell. Also I heard somewhere on the forums that not a single base layout can defend against 8 pekka and 3 rage spells. When I first started the game, damage per second of a dragon was 100, now it is 120. When I started a pekka did 180 damage per second, and nowadays it does 220.
    Donít know what to put here. Itís been so long.

  6. #6
    Centennial Club
    Join Date
    Sep 2012
    Posts
    155
    Freeze could also have to protect the structures while frozen...

    I tend to think supercell can worry about the details like cost and duration as they will hopefully balance as required

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