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Thread: I need a TH7 attack strategy that can ★★★

  1. #11
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    Quote Originally Posted by MandyHuang1000 View Post
    I use this troop combo and it works every time for Th 7s.

    18 giants- distraction while hogs wipe out defenses.
    20 archers- for wiping out extra buildings
    5 wizards- for the CC troops inside the Clan Castle
    1 dragon- for quick building wipe-out
    10 hogs- extra help for giants

    3 healing spells. 1 for giants. And 2 for hogs.

    It guarantees me three stars for Clan Wars every time.
    Wow! That's a darned solid composition and explanation.

    I usually run dragons and minions since my Drags and Minis are both lv 2 (max for Th 7).

    My typical comp: 7 dragons +1 in CC, 20 minions, 15 archers, 5 barbs (I have lv 5 BK so can iron fist rage them plus use barbs to lure CC sometimes if archers are out of range), 3 lightnings.

    I look for a WT and AD together or close together. Lure CC and if you can, lure them over the WT and AD (this takes some practice but isn't too hard if U r hitting a fellow TH 7). Drop the 3 lightnings slightly off from AD on the WT side but real close to AD. After 2 lightnings if there's not much left on the AD hitpoints, split between WT and AD to finish them both off.

    Put a couple archers on outside buildings especially if there's an AD on outside wall with building in front of it. Release one minion to check for air bomb.

    Release 5 dragons close to the AD not taken out by lightning and steer them by dropping a few minions on each side to keep the dragons focused on going in toward the core. If the dragons get close to a WT that is hitting them or get hung up with a tesla busy zapping them, throw down you CC dragon and maybe another of the 2 you have left. Rage the BK whenever you want to clear outside structures. I usually rage him early to take out the outside buildings.

    It's an expensive army so mostly use it for Clan Wars. Otherwise I usually just BAM.

    Good luck!
    Last edited by littlefish; April 25th, 2014 at 05:47 AM.

  2. #12
    Super Member XenonC0C18's Avatar
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    Thanks for your strategies littlefish and mandyhuang! I will certainly try them with one attack per strat!

  3. #13
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    Quote Originally Posted by XenonC0C18 View Post
    It's for Clan Wars, please help me out!

    200 Troop Capacity

    Level 1:
    Hog Rider
    Minion

    Level 4:
    Barbarians
    Archers
    Goblins
    Giants
    Wall Breakers
    Wizards

    Level 2:
    Healer
    Dragon

    Level 3:
    Balloon

    Spells:
    Level 4:
    Healing Spell
    Lightning Spell
    Rage Spell (1d 21h to go. So Level 3 for now.)

    You guys can tell me any strategy you want, no matter how much Elixir it costs, I have plenty.

    You will have to master this attack... but its fun!!! It took me like 4-5 days to get a grip on this attack...

    Warning: do not even try this on a nearly maxed th8...

    Start attacking th7... even maxed th7! u should be able to get mid th8 soon.... or once u have lvl2 hogs maxed th8 are in reach too.

    CC and king are easy to lure on th7... so u do not need wb or giants... but even if its hard to lure just send one/two hogs to do so.

    Make sure u kill king and cc in a safe corner.. using barbs archers minions ... if cc has lvl5/6 wiz.. distract and use that drag.

    then release all your hogs with two finger drop near a AD.... and send your healers ...

    Even with the healers on the back keep healing the hogs ... sometimes even heal the healers.... u'll get an hang of it in few attacks.

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    Last edited by MaxoutCoC; April 25th, 2014 at 09:04 AM.
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  4. #14
    Pro Member RockTheRock's Avatar
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    Quote Originally Posted by bigcow91 View Post
    I dont have dragons and rage spell but heres what i do, 5 WB,5Giant,2Healer,Wizards filled up the rest. easily hit 2 star just need to pick bases with bad anti air placement or upgrades. Let giant tank and let wizard or healer out first depending on situation and ill usually go with 1 thunder and 1healing. use the healing to help you giants
    If they have Extremely Bad air defence, you can try a balloon based raid. Ive 3 starred a few bases with lvl 3 balloons myself in and out of war. I even used 180 troop capacity. I recommend using:
    24 Balloons
    20 minions
    40 archers
    (request for "archers and minions only")

    Heres the most important part: MAKE SURE YOU USE A FEW MINIONS TO DEACTIVATE ANY BALLOON TRAPS!
    Those multi target balloon traps take down half your balloons health. if you run into one. I recommend using a heal spell. Balloons are more effective in 1 or 2 groups so try not to spread them apart too much. The archers should be used to lure and destroy their clan castle reinforcements. the minions and archers you have left should be used to help clean up the base, considering lvl 3 balloons are rather slow. if there is a low lvl air defence in easy access with balloons. Place 1 minion to check for traps, then send 12-24 balloons head-on to the air defence. Most people make the mistake of attacking where there is no air defence but since the air defence has a long range, its more effective to take them out first.
    If you have any other questions about this, feel free to ask.
    Last edited by RockTheRock; April 25th, 2014 at 10:58 AM. Reason: editing
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  5. #15
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    This one seems interesting I will try it out.

    Quote Originally Posted by MandyHuang1000 View Post
    I use this troop combo and it works every time for Th 7s.

    18 giants- distraction while hogs wipe out defenses.
    20 archers- for wiping out extra buildings
    5 wizards- for the CC troops inside the Clan Castle
    1 dragon- for quick building wipe-out
    10 hogs- extra help for giants

    3 healing spells. 1 for giants. And 2 for hogs.

    It guarantees me three stars for Clan Wars every time.
    Very nice but 200 troop capacity i'm still upgrading my camps thou
    Last edited by EdwinTheLatinoBoss; April 27th, 2014 at 02:16 PM.

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