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Thread: No loot!!! Too many hogs!!!

  1. #31
    Senior Member Chumpskers's Avatar
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    Quote Originally Posted by WaltherP View Post
    We are now leveling hogs for wars because quite simply, they are just the best for TH8/9 3*. Most of our guys have leveled Baloonions for T pushes because its much more economical than hogs. But for wars its all about leaving pig poop all over the oppositions bases. We learned this the hard way last war. The smoke was not smoke coming off the destoyed bases, it was the stinky stench left by all hog armies

    I really dont understand why walls are counted in defense match making score though. All hogs (which jump them) or all air (which fly over them) are BY FAR the best and most used War setups, so who cares if the walls are lvl8/9/10.
    I agree with you. Wall are pretty much useless against hogs and flying troops. And with someone who knows how to use the jump spell well not much use against golems or giants either. Walls should not have been included in the defense match making. Since clan wars started most of are members only get attacked by level 5 hogs or dragons. A few of are weaker bases get attacked occasionally by level 6 giants but usually hogs.

    Have also seen a few attacks with GOWIWI and jump spells on are higher level bases and walls were also pretty much useless against those golems.

  2. #32
    Forum Veteran Benny101's Avatar
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    Quote Originally Posted by Chumpskers View Post
    I agree with you. Wall are pretty much useless against hogs and flying troops. And with someone who knows how to use the jump spell well not much use against golems or giants either. Walls should not have been included in the defense match making. Since clan wars started most of are members only get attacked by level 5 hogs or dragons. A few of are weaker bases get attacked occasionally by level 6 giants but usually hogs.

    Have also seen a few attacks with GOWIWI and jump spells on are higher level bases and walls were also pretty much useless against those golems.
    I can see why walls are included in match making, but I think they shouldn't impact it too much, like it is now. The way it is now, they only work against you because of the reasons you stated. I think it should be the other way around. Walls should be the one thing to distingiuish yourself with from the competition. First because it's more fair and second because there should be a reward for the dedication needed to upgrade them. Just to show how unfair it is an example. A maxed TH9 with lvl9 or 10 walls will get an opponent with a TH10 and stronger troops and inferno's, where as a TH9 with lvl6 walls will get another TH9 with similar troops. Really a no-brainer who will be on top.

    on topic. Hogs ate extremely expensive. You can't even get the DE back from one attack with two successful raids in clan wars. They do seem to be too omnipresent in clan wars if you ask me.
    Last edited by Benny101; April 25th, 2014 at 09:45 AM.
    IGN: Benny Clan: Koning Willem lvl 130+, TH10 (250 lego's), GG 1b, Max trophies: 3250

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