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Thread: No loot!!! Too many hogs!!!

  1. #21
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    Quote Originally Posted by blackba View Post
    Not another nerf hogs thread. Level 6 balloons are nigh powered too, why doesn't everyone want to nerf them?
    Because at least the training time for loons is long, which isn't the case for hogs.
    They should maybe equal the training time cause hogs destroy every defence way faster than loons but only take 2 minutes to train!


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  2. #22
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    If you can't beat em, join em!

    We are now leveling hogs for wars because quite simply, they are just the best for TH8/9 3*. Most of our guys have leveled Baloonions for T pushes because its much more economical than hogs. But for wars its all about leaving pig poop all over the oppositions bases. We learned this the hard way last war. The smoke was not smoke coming off the destoyed bases, it was the stinky stench left by all hog armies

    I really dont understand why walls are counted in defense match making score though. All hogs (which jump them) or all air (which fly over them) are BY FAR the best and most used War setups, so who cares if the walls are lvl8/9/10.

  3. #23
    Pro Member HappyAngryCatfish's Avatar
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    Hogs may have cost a lot of DE but they always made it back in attacks.
    Level-119
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  4. #24
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    Wanna use Hogs at higher levels... look for spaces. See very little, you are more then good to go. Have your freeze spell and heal spell maxed.

    Yes, the loot sucks because the games economy is extremely poorly designed and the develops have no idea at all.
    Hard to play when SO many don't fairly.

  5. #25
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    Quote Originally Posted by SeemsLegit View Post
    You say you are getting hogged on the daily in gold league. I'm currently in gold league and I think I've been hogged once in the last 50 defences? You most likely have a poorly designed base prime for a hogging switch to an anti-hog base like Ringus etc and watch that bacon burn.
    true btu its probably because i have 700K+ loot available so they choose to target me. I do have an anti hog base btu th9 has no inferno so its not that effective

  6. #26
    Centennial Club officialnoname's Avatar
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    So many complaint threads...

    Keep a builder free and dumb gold into walls so you are no longer a target for hogs.
    *Insert high lvl wall count here* *Insert th lvl and highest trophies here*
    *Proud member of nobodycares*

  7. #27
    I'M BATMAN! Charizar's Avatar
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    minios are op as well and golems are under powered

    There is a th surounded by lvl 10 walls.

    I send in my minion and it flys over the walls and destroys the th

    Meanwhile the golem is attacking the walls and by the time it gets through the minion has done it's job.

    This is how you all we saying hogs are op.

    (Note also tjat the golem goes for defences).

    Minions are OP i request supercell need them.

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  8. #28
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    Hogs need a longer training time.

  9. #29
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    Quote Originally Posted by THEBUSDRIVER View Post
    1: hogs are OP

    2:takes 100K gold to find a match

    3: higher loot max= higher loot lost from 3 stars

    4: high loot max+hogs 3 starring= DISASTER!!!


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    1. No, it is you who are weak.

    2. Wrong range and bad day, come back later

    3. Spend them before you get hogged

    4. Hogs 3 star =/= No loot

    5. What?
    Fresh TH10 farming at Masters
    The Golden Solution for all the people out there that says SC must add new stuff for low level players.
    They already do. Its called : Please Upgrade your Town Hall

  10. #30
    Millennial Club
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    Hogs require 3 or 4 heal spells to work effectively, there is no need to increase the training time.

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