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Thread: Terrible Loot! Why supercell?

  1. #1
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    Terrible Loot! Why supercell?

    I know there is already a thread or two on this bit I still have to bring it up. Even though people will complain about this no matter what, this time they really did it. Why remove all the inactive bases from matchmaking? Loot is the whole point of the game and removing it is really depressing! So instead of fixing it you distract us with clan wars. Not everyone wins wars all the time. Farming active bases Is much harder and kills everyone's interest in the game. I'm not asking for every search to be a 250k+ mine, but you can't just eliminate all of them. I'm tire of hitting the search button for every twenty minutes to make a 100k profit. Not sure how much more of this I can take. PLEASE FIX THIS!
    Last edited by augarsenal16; April 20th, 2014 at 01:29 AM.

  2. #2
    Senior Member KingRyan1120's Avatar
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    A thread or two??? Try five billion. That complaint, attacking actual people is too difficult... I I cant even... They dont actually remove people, they just push them back more so that you can actually attack active player, but i guess thats too hard for players your level.

  3. #3
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    Quote Originally Posted by KingRyan1120 View Post
    A thread or two??? Try five billion. That complaint, attacking actual people is too difficult... I I cant even... They dont actually remove people, they just push them back more so that you can actually attack active player, but i guess thats too hard for players your level.
    If Clan Wars actually rewarded decent loot I'd stick with it. 450k for winning? lol, I could just find 2-3 bases and make more than my 2 days of clan wars, it's a total joke.

    Loot has been terrible since CW update, so it's double f*ked us.

  4. #4
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    Sorry, but it seems they don't care. Buying gems is one solution/fix for loot problems.

  5. #5
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    Loots good

  6. #6
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    actually, loot isnt the point of the game it is literally based around trophies
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  7. #7
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    If you not finding any loot try a different cup range.
    The loot is there you just have to search for it and stop crying on the forums!
    Keep clashing
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  8. #8
    Forum Veteran Altin's Avatar
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    Quote Originally Posted by fatggggg View Post
    actually, loot isnt the point of the game it is literally based around trophies
    Lol what a joke.

    LOOT IS the game. WITHOUT LOOT, you cant TRAIN TROOPS. When you cant TRAIN TROOPS, you CANT GET TROPHIES. When you CANT GET TROPHIES, you quit the game
    Dont quit the game and upgrade to DirectTV now! Free inactive bases, all around!

    Loots dry, so i went down to sub, gonna see how it is when i wake up tomorrow and start farming for those skull walls

  9. #9
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    Quote Originally Posted by Liderc View Post
    If Clan Wars actually rewarded decent loot I'd stick with it. 450k for winning? lol, I could just find 2-3 bases and make more than my 2 days of clan wars, it's a total joke.

    Loot has been terrible since CW update, so it's double f*ked us.
    Two days of clanwars equals moving th inside and making two raids. Nice payout in my view for a winning clan member with two raids won. Add the chance of getting a good snipe in the wat means huge profit.

    Clanwars has increased player activity and even when one sees inactives they are no longer those easy bases where you clean all the resources with 10 archers. On many inactives I need to work hard to get the resources as the layout is still very active.

  10. #10
    Millennial Club Aleksander's Avatar
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    You guys with answers such as "actually, loot is good", "ur just a noob cos u can't attack actives" and "stop crying" are morons. "Oh, I have just missed the huge piles of gold and DE lying around, oops" seriously guys.
    Where do you think pretty much ALL loot in CoC comes from? It sure does not come from gemming or loot bonuses, it comes from collectors and especially the collectors of the enormous amount of inactive players. Attacking just actives is unsustainable. It causes a closed circulation of loot without noticeable addition and just loss due to updates. Thus, when you say that everybody should attack actives and stop complaining you are just showing your lack of fundamental understanding of the CoC-economy.
    The inactives are a bit too far in the queue. The amount of them is likely multiple times larger than the base of active ones so they could sustain even the biggest farmers. I understand the SC's point, attacking just inactives all the time is not a desirable result but the current system does not work. It is not even the lack of loot, it is the loot's unreliability. SC spoke of variation in search results meaning that first you see for example 60k, then 80k, then 500k and 170k etc. but currently it has been just results of loots under 100k and after nexting for 15 minutes you finally find the storage raid with acceptable loot. Not much of a variation to me.
    Last edited by Aleksander; April 20th, 2014 at 09:58 AM. Reason: Spelling mistakes
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