Yup, lol![]()
Awesome idea, might be op 5x5 radius wise but can be tweaked. Would love to see this
It needs work, but it's an interesting concept. I don't know about the whole 'red brick' thing... I think something like this should be bigger, and affect all troops who pass through it, for a number of seconds (varying by level).
Since it's a dark trap, make dark troops impervious to it. I don't see the reason to do the same for wall breakers though. I think it would be funny, to see a user deploy wall breakers, to suddenly have them turn around, and blow up their allies. Wall breakers don't have the same strength against other troops as they do against walls, so it wouldn't be OP.
Last edited by TheConfuzed1; August 21st, 2014 at 04:53 PM.
I like the idea a lot. But it should not effect pekka or golem.. Also this sounds more like it should be a th10 only trap, with only 1-2 upgrades and you should only get 1 or maybe 2 of em. A couple properly placed bewitchers could wreck an army #splashdmg
I have heard all your calls and have finally decided to remove the bewitchers original upgrade ability to grow![]()
I like it! I would like to see this in an update or too.