Agreed! And I am bored of reading. The majority of posts are poorly formed grade school arguments. (maybe a lot of grade schoolers ?) Anyway, thank you for the update, thank you for the game and I will gladly keep dishing out a reasonable amount of money (only $40 on the new update) to enjoy all of your hard work and efforts!! Great job!
Is that to your understanding or "official response from supercell" ?
Because that is false..
The wall breakers take into account the number of walls that stand inbetween its deployed spot and targeted compartment with building, and take the path with the least amount of walls to break through to reach that building with compartment, even if it means tunneling in a curve motion.
I've posted this before.
A video that backs up my theory of
"The wall breakers take into account the number of walls that stand inbetween its deployed spot and targeted compartment with building, and take the path with the least amount of walls to break through to reach that building with compartment, even if it means tunneling in a curve motion."
As you can see in the vid, the wall breaker didn't blast straight against that single layer of wall, it made a curve to reach that specific location with only 2 walls.