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Thread: Request A Base Here!!

  1. #881
    Forum Superstar firelizard's Avatar
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    Quote Originally Posted by Xlcblx View Post
    Th level:7
    defenses: max for th7
    walls: half maxed(6/7)
    what i want to defend: idc tbh
    type of base: transformer or hybrid
    funnelling: id prefer it but its not necessary

  2. #882
    Trainee
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    Jun 2013
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    Exclamation

    TH level: 7
    Type of base: Hybrid / Pushing to master :/
    Troops you would like to defend against: Giant / Healer / dragons
    Funneling?: Yes
    Additional info: I have Barb king

  3. #883
    Trainee
    Join Date
    May 2014
    Location
    New York, United States
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    TH level: 7
    Type of base: Clan Wars Base
    Troops you would like to defend against: Barch and/or Giant/Healer
    Funneling?: Yes
    Additional info: I'm a nearly maxed TH7 just need a few more things to upgrade like AD and Cannons
    Last edited by twihst; May 31st, 2014 at 01:59 PM.
    IGN: twihst
    Clan: Clanstitution
    Town Hall: 8
    Tier: Crystal II

  4. #884
    Forum Veteran Altin's Avatar
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    Quote Originally Posted by Mohat View Post
    TH level: 7
    Type of base: Hybrid / Pushing to master :/
    Troops you would like to defend against: Giant / Healer / dragons
    Funneling?: Yes
    Additional info: I have Barb king
    Your base will not push you to masters at TH7

    Put the town hall outside and keep sniping

  5. #885
    Fresh Spawn
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    May 2014
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    Th9 trophy base

    Can I have a TH9 trophy base? I would really appreciate it. One question. Do u guys level up troops?

  6. #886
    Fresh Spawn
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    May 2014
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    TH Level 9 Trophy Base

    TH Level: 9
    Type of Base: Trophy
    Troops I would like to defend against: All ground units
    Funneling: No
    Additional Info: Please have all defences but mostly Telsas and Wizard Towers and Inferno Towers. Thanks! : )

  7. #887
    Forum Elder R3taliate's Avatar
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    Quote Originally Posted by genojamama1 View Post
    TH Level: 9
    Type of Base: Trophy
    Troops I would like to defend against: All ground units
    Funneling: No
    Additional Info: Please have all defences but mostly Telsas and Wizard Towers and Inferno Towers. Thanks! : )
    Townhall 9 doesn't have inferno towers at all

    Live in peace, if you want to be close to death, as life is just a diversion of your fate
    The Receptionist TH8 Trophy Base


  8. #888
    Trainee
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    Jun 2013
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    Quote Originally Posted by Altin View Post
    Your base will not push you to masters at TH7

    Put the town hall outside and keep sniping
    Sry .. I will push to crystal
    I want the best base for that

  9. #889
    Centennial Club iSYNONYMx's Avatar
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    Nexting and looking for your juicy base full of loot ;)
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    Quote Originally Posted by AHLuke View Post
    Damn. Yeah, it looks I'm done now. Sorry my base wasn't working at all. Someone more experienced will take your request now.
    Nah it's okay mate

    Quote Originally Posted by Altin View Post
    https://www.dropbox.com/s/qxnkf725k5...%2014%20PM.png

    Ignore the TH level, i used only things available to TH6 players. 125/125 walls, 2 of each mortars and wizard towers, 3 archer towers and 3 cannons. I dont think funneling could possibly work with only 125 walls, so i TRIED, but it really isnt necessary. You can NEVER have an unlurable CC while TH6, so i made it semi centralized. The air defense is right in the center, with the town hall and mortar right next to it. The struggle being TH6 is having only ONE air defense which leaves you vulnerabke to giant healer armies. By the time the giants get to the core (or IF they get to the core) the healer would be spawned too late. Only spring traps play a role in this base, bombs not so much. A giant bomb isnt really necessary. Red air mines are semi-important, you dont really get attacked by swarms of air troops like Balloons or minions. The point defenses (cannons and archer towers) are placed in such a way that Two archer towers and a cannon are on one side, while on the other side 2 cannons and an archer tower are placed, making one side not weak, both sodes have 3 point defenses. The wizard towers are covering the storages and mortars, making this a great way to protect resources. The mortars are in the core so they cannot be taken out by archers. The wizard towers are behind the storages so the archers will have to shoot the storages (high HP) before they can even touch the wizard tower (anti barch)

    Please tell me how it is doing, I will send you a PM too just in case you do not see this post.
    Ill give this a try. Thanks!

  10. #890
    Fresh Spawn
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    Apr 2014
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    i m posting agen

    TH level: 7
    Type of base: Farming base pls
    Troops you would like to defend against: goblins,giants,healers & the devil himself
    Funneling?: yes pl0x
    Additional info: something that defends against the giant-healer strategy would be cool too.

    thenks. il b waiting 4 u
    ( ͡° ͜ʖ ͡°)

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