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Thread: REVERSE spikes work!!!

  1. #51
    Super Member Hannibal's Avatar
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    Yeah, it's possible they will. But I've seen them walk around long corners and wall strips to get at enclosed boxes. Right now given that there are no T-junctions on my maze at all and the maze itself is open, my money is on them not detonating there.

    We shall see!

    e: honestly my biggest problem is that I get attacked like once a day so I can't test anything. I need to make a low level account just to test stuff
    With apologies, I don't give out my Gamecenter ID or respond to PM solicitations to do base design critiques.

  2. #52
    Forum Elder TimTheEnchanter's Avatar
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    ok, i'm pretty sure i have a design that will prevent wall breakers from attacking my walls:
    IGN: Tim || TH: LVL10 || Trophy Range: 1900 - 2100
    Try my troop calculator, barracks distributor, and available loot calculator: Clashing Tools

  3. #53
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    Quote Originally Posted by TimTheEnchanter View Post
    ok, i'm pretty sure i have a design that will prevent wall breakers from attacking my walls
    Well done! I'm pretty sure it would take at least 50 wallbreakers to get through that behemoth!

  4. #54
    Millennial Club babblefish's Avatar
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    Quote Originally Posted by Hannibal View Post
    Yeah, it's possible they will. But I've seen them walk around long corners and wall strips to get at enclosed boxes. Right now given that there are no T-junctions on my maze at all and the maze itself is open, my money is on them not detonating there.

    We shall see!

    e: honestly my biggest problem is that I get attacked like once a day so I can't test anything. I need to make a low level account just to test stuff
    Maybe if you moved all of your defenses outside your walls and into one corner of the field, you'd get more attacks...just saying.

  5. #55
    Forum Veteran maggiep0tat0's Avatar
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    Maggie, my main account (whose noob base was flashed for all to see a week ago *sob*) is sticking to her floating core. All extra walls from the nerfed spikes have gone to segmenting said inner core - seeing as the new Wallies are tunnel-impaired, it might work out.

    Pommie, the low level nooblet however, is going to experiment with said reverse spikes @ a distance of 3-5 squares & see how that goes.
    She never has much tanked anyway, so the mistakes won't hurt there as much.

    -----
    This little Potato loved her spikes. *boo hoo*


  6. #56
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    Quote Originally Posted by Hannibal View Post
    Yeah, it's possible they will. But I've seen them walk around long corners and wall strips to get at enclosed boxes. Right now given that there are no T-junctions on my maze at all and the maze itself is open, my money is on them not detonating there.

    We shall see!

    e: honestly my biggest problem is that I get attacked like once a day so I can't test anything. I need to make a low level account just to test stuff
    I'm trying mazes along the outside of the base as well. I have a channel around each side of the base with entrances at the top and bottom. Unfortunately behind the entrance is a corner of the core that the WB might deem a target. No one has used WB against me since the update, so I can't give any feedback yet. Malfesto in clan Reddit Juliet if you want to have a look.
    Last edited by Archersrule; March 13th, 2013 at 07:00 AM.

  7. #57
    Forum Veteran maggiep0tat0's Avatar
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    Experiment #1 - Nay for Reverse Spikes & Floating Bases

    As stated 2 posts below, I experimented with a floating core for my main alt's base & had converted its nerfed spikes into inverted spikes as an experiment.

    With my resources tanked & left out as bait, it wasn't long before trouble came a-knocking on maggie's door:


    My adversary, as you can see, favours an en masse deployment oh his wallies - all 10 (L4) of them were sent in that single tap of his finger.
    I cleaned him out of quite a fair bit, so I don't blame him, really...


    A few of them - spud knows how many, it was hard to keep count in that mess of intertwining sweaty sumos & running skeletons - have blown an (approximately) 4 tile hole through my main wall.

    One can also observe here, that the remaining wallies ran straight ahead towards the next wall (look past the billowing smoke), totally ignoring the inverted spikes within
    - kinda like how I have been ignored in the Best Avatar Poll.
    (Vote for maggieP0tat0! HERE --> http://forum.supercell.net/showthrea...ar-Contest-III Off topic, I know, but I had to sneak it in... *hee hee* )


    My second wall has been breached! Oh no!
    I was already hyperventilating here - one more wall to each DE nirvana (sorta)!


    One lone L4 wallie left against a L8 wall - will he prevail?


    Obviously not... this, my dear friends, is why one must always max out one's defences.

    Excuse the pink fluffy heart it's the only way this IT nooblet knows how to black out notty bits on pictures...

    Shoutout to Dan: The answer is no. In the hands of a skilled / max-levelled attacker, my core is not unreachable.

    -----
    This little Potato is too lazy to open new threads to clutter up an already chaotic Forum board, so she's posting her findings here instead.


  8. #58
    Forum Superstar Junliang's Avatar
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    Quote Originally Posted by maggiep0tat0 View Post
    This little Potato is too lazy to open new threads to clutter up an already chaotic Forum board, so she's posting her findings here instead.
    Awesome post maggi

    I did a few research on my self and no, reverse spikes do NOT work as well

    Adding your post to the New WB Discussion thread.

  9. #59
    Super Member Hannibal's Avatar
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    My maze still hasn't been attacked, but I saw a few other mazes last night and made a point of attacking them. Wallbeakers will definitely gravitate to T joints on a maze regardless of if those T joints enclose anything. Still waiting to see if open mazes with floating strips draw them.
    With apologies, I don't give out my Gamecenter ID or respond to PM solicitations to do base design critiques.

  10. #60
    Junior Member Soulsworn's Avatar
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    I have only found segmenting confuses them, once the blow a whole in it, they go a little hay-wire.

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