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  Click here to go to the first staff post in this thread.   Thread: Leave Feedback on Wallbreaker AI Here

  1. #41
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    Quote Originally Posted by TNT View Post
    Bescause lot noobs reclaim about old AI now those noobs will cry more by new ,the old AI is much better !
    Yeah, I actually loved the old AI. If you knew how to use it, it was powerful at getting deep into bases.

    ~Jeff

  2. #42
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    Slightly ironic that everyone was complaining before the update that attacking would be far too overpowered. Maybe SC have got the balance right if the new WBs are less than we expected!

  3. #43
    Forum Superstar Junliang's Avatar
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    Wow, the New AI can be unpredictable at times..

    Still trying to get the hang of it.

  4. #44
    Centennial Club RagEho's Avatar
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    Quote Originally Posted by GameShaman View Post
    Have you been able to go 3 levels deep in a segmented base? They work fine in a normal base with just 3 single layers. But layers with segments they are stupid...

    ~Jeff
    By segmented you mean boxes/squares? I haven't taken one of those on yet. Training troops for third raid now.

    But I have gone two layers deep in two bases. Not three yet, only because it wasn't needed.

    Still testing... Could prove myself wrong

  5. #45
    Forum Elder TimTheEnchanter's Avatar
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    Quote Originally Posted by RagEho View Post
    By segmented you mean boxes/squares? I haven't taken one of those on yet. Training troops for third raid now.

    But I have gone two layers deep in two bases. Not three yet, only because it wasn't needed.

    Still testing... Could prove myself wrong
    A series of lateral boxes prevents them from tunneling until all nearest junction points are destroyed! Bulkheads are the new spikes.
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  6. #46
    Centennial Club Yelax's Avatar
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    Im now trying to design a layout that will take advantage of this, anyone have ideas?

  7. #47
    Pro Member blackdragon's Avatar
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    Bem, new wb AI such, first layer wall broke, instead of going to 2nd layer as it usually did wb went to others connectors in 1st layer. Stupid!!!

  8. #48
    Centennial Club RagEho's Avatar
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    Quote Originally Posted by TimTheEnchanter View Post
    A series of lateral boxes prevents them from tunneling until all nearest junction points are destroyed! Bulkheads are the new spikes.
    Okay - I did just experience some stupidity with my 3rd raid - the WB swung wide and went for a cross section where the old AI would have gone straight through…

    However I placed a second follow up WB in the same place and he did to straight (where the original AI would have gone) and where I expected him to.

    But I see what you are saying…

  9. #49
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    Quote Originally Posted by Macleod52 View Post
    You never go full ♥♥♥♥♥♥ed!
    Tom Hanks went full ♥♥♥♥♥♥!

  10. #50
    Forum Veteran bighowie83's Avatar
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    Wow im really stunned...so after breaking the first walls, instead of going thru the second walls, instead my wallbreakers head straight to the side walls and irrelevant corners. The heck???? Highly disappointed.

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