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  Click here to go to the first staff post in this thread.   Thread: Dark Elixir troops (version 3.54) *FEEDBACK HERE*

  1. #231
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    Not imperessed with WB. Not clever at all, just different AI. Did you beta test before rekeasing? Thus far only way to get in to base is through corners. Very dissapointed in you, Supercell.

  2. #232
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    Quote Originally Posted by Valvatorez View Post
    I think I got a little overly excited about minions... The air mine (4000 gold one)'s explosion radius is huge. Keeping four of them up is a trivial amount of money (16k gold). I just dropped 20 minions to see how they would swarm and they ended up pretty spread out, one air mine triggered and blew up and took out 17 of them. Considering air mines are useless against the other flying troops, the blast radius seems excessive for how many it can kill in one blow. If they are going to stay like this, the price of the air bombs need to go up to something similar to the giant bomb, so they aren't just always expected to be used.
    Seriously? How about learn to play instead of spamming all your troops at once. Problem solved

  3. #233
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    Quote Originally Posted by Madara View Post
    Not imperessed with WB. Not clever at all, just different AI. Did you beta test before rekeasing? Thus far only way to get in to base is through corners. Very dissapointed in you, Supercell.
    Find a base that still has tons of spikes, put down Wbs and watch them go to work. I've raked in over 550k in 2 raids since the update.

  4. #234
    Forum Elder carlito's Avatar
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    I agree, the new WB AI sucks. Im not going to bother using them. Do you need the DE barracks to be complete before you can upgrade DE troops?

    PS - you guys seen the "coming soon" in the space for the 5th spell?? Was that always there?

  5. #235
    Trainee Ins's Avatar
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    Gemmed 3 armies. 1 pure minion, 1 pure hogs and 1 pure valks.

    Minions are pretty awesome, will def be better against lower th with weaker defenses, they get hit hard by wizard towers.

    Hogs are pretty weak, they are better used in a support role, take out the majority of single target defenses or send in tanks before deploying em and use them halfway through an attack to reach defenses still surrounded by walls.

    Valks are just pure awesomesauce, double the dips along with higher hp than level 5 giants at level 1 they chew through walls and cc troops. Throw a rage down and egg style defense bases melt with them holding aggro off everything else.

    Valks def my fave hehe
    *****Level 84 TH8 Ins
    *****Ex-Farming4Gold Need a new clan
    *****Old forum name: Insanitysss, old in-game name Ton11991
    "I'm more of an angry farmer, I play efficiently till someone annoys me then I go chuck Norris on their backside regardless of cost!"

  6. #236
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    My Valkyries are currently level 2, and honestly they seem very very powerful, maybe overpowered.

    -Sam

  7. #237
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    Quote Originally Posted by Ins View Post
    Gemmed 3 armies. 1 pure minion, 1 pure hogs and 1 pure valks.

    Minions are pretty awesome, will def be better against lower th with weaker defenses, they get hit hard by wizard towers.

    Hogs are pretty weak, they are better used in a support role, take out the majority of single target defenses or send in tanks before deploying em and use them halfway through an attack to reach defenses still surrounded by walls.

    Valks are just pure awesomesauce, double the dips along with higher hp than level 5 giants at level 1 they chew through walls and cc troops. Throw a rage down and egg style defense bases melt with them holding aggro off everything else.

    Valks def my fave hehe
    Can u please tell us d cost attack per second and hitpoints

  8. #238
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    Quote Originally Posted by Thargor View Post
    To be fair, i anticipated this, so i was only dropping in a couple at a time until i triggered one, then the rest went in and did pretty well.

    Like that the minions are only 6DE and 10000 initial upgrade. Thought it'd be priced ridiculously high.

    Not sure if its just me but i'm seeing far more gold and elixir when i'm out raiding.

    All in all, i'm quite happy with the update.

    Good job.
    With my next attack, I went out and did the same thing, tried to trigger as many mines as possible with them, which helped, but a smart base design will keep the air mines in deep so they wont trigger until you feel safe to drop your minons and they have a higher chance of clumping, and 4000 gold can potentially wipe them all out. I don't know if having the potential of mass wipeouts for them taking 2 space is worth it.

    Think about it like this, 20 minions = 40 food spots, which you could replace with a ton of other options. Giant bombs are the only thing which can wipe out troops en-masse and they cost 50k gold per and take 2x2 space to place on the ground. An air bomb costs 4000, will seek after it's target, and can be put down in 1 spot in a base. The explosion radius is larger then a giant bomb by significant margin. Air bombs were about useless before (only good for big balloon attacks), now they are way to OP to the point it makes an entire unit almost completely useless.

    You're seeing more gold and elixir because people just haven't logged in yet to click their mines -- wait until this evening and it will be back to normal.

  9. #239
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    Quote Originally Posted by Valvatorez View Post
    Just started the first minion upgrade -- 10k dark elixir, 10 DAYS to complete.
    BOOYA!


    I still can't wait to see if DE troop tombstones give DE when you click em, if so, I welcome all ye clashers to attack me with as many DE troops as possible although I must ask you to please refrain for a couple of days til my TH7 upgrade is finished so I can actually harvest your DE! Kthxbai

  10. #240
    Trainee Ins's Avatar
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    Quote Originally Posted by Gamer View Post
    Can u please tell us d cost attack per second and hitpoints
    Minions:
    35 dps
    55 hp
    6 de cost
    45s training time
    2 housing space
    Level 2 upgrade: 10k de 10d

    Hogs:
    50 dps
    300 hp
    30 de cost
    5m training time
    6 housing cost
    Level 2 upgrade: 20k de 14d

    Valks:
    60 dps
    750 hp
    100 de cost
    15m training time
    8 housing cost
    Level 2 upgrade: 50k de 14d

    Already started my hogs 2 they appear to gain double stats at max level so would def be more viable then. So they might be weak now, but with around 100dps and 600hp they will make more of an impact.
    *****Level 84 TH8 Ins
    *****Ex-Farming4Gold Need a new clan
    *****Old forum name: Insanitysss, old in-game name Ton11991
    "I'm more of an angry farmer, I play efficiently till someone annoys me then I go chuck Norris on their backside regardless of cost!"

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