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Thread: Awesome Defence Building: WITCH TOWER! (Must read) ✌️

  1. #1
    New Guy
    Join Date
    Oct 2013
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    Awesome Defence Building: WITCH TOWER! (Must read) ✌️

    Hey guys, I think many of you like the wizard tower, huh? It's pretty cool - dealing splash damage and destroying huge waves of troops. I like that supercell implemented that mechanic into the game we love. Also, as many of you obviously know, some defence structures are linked to certain troops. Normal archers attack with single high-damage shots, and so do the towers.
    We also see wizards, standing quite handsomely on their perches, waiting for some poor, low hp troops to come knocking at their doors. I think there should be more defensive buildings that act like the troop their based on. If you have any ideas of these, then please let us know in the comments below. Today though, I will be talking about the "Witch Tower."

    This structure would act very much like witches as troops; Sending out masses of skeletons that destroy everything in sight. If we had a single witch standing on a tower of her own, she could protect your base by counterattacking the enemy's troops. Imagine your attacker sending out heaps of barbarians and archers, only to find them being mobbed my these skeletons. Pretty cool, huh?

    Many players have been complaining about how OP attacking is to defence. Maybe this will change that. Okay, enough with the description, lest take a quick look at the stats...

    Name: Witch Tower

    TW Required: 9

    HP...
    Lvl 1 - 450
    Lvl 2 - 500
    Lvl 3 - 550
    Lvl 4 - 600

    DPS...
    Hang on, that cant be right! The tower itself doesn't cause damage, the skeletons themselves do! Well this shows the DPS of the max amount of skeletons's DPS combined.
    Lvl 1 - 75 (three skeletons summoned)
    Lvl 2 - 100 (four skeletons summoned)
    Lvl 3 - 125 (five skeletons summoned)
    Lvl 4 - 150 (six skeletons summoned)

    The witch tower will summon troops every 8 seconds... But only the amount that would make up for the lost skeletons. If the max amount of skeletons exist when the witch tower decides to summon more, none will be created.

    Max skeletons summoned:
    Lvl 1 - 3
    Lvl 2 - 4
    Lvl 3 - 5
    Lvl 4 - 6

    Appearance time! I haven't really though this part through, but I'm sure you guys can help me out! Please comment what you think this building should look like. Keep in mind that one witch will have to be able to stand on top!

    Anyway, thankyou so much for reading this thread. You guys are awesome! 👏

  2. #2
    New Guy
    Join Date
    Oct 2013
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    40
    Darn it! I've forgotten the costs of upgrades! Too late. I'll add them in soon. If you think you've already got the answer, you know what to do. 😎

  3. #3
    Pro Member Nmills's Avatar
    Join Date
    Jan 2014
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    710
    This has already been suggested multiple times, please use the search function before suggesting an idea

    these are a few of the many witch tower threads
    http://forum.supercell.net/showthrea...ht=Witch+spire
    http://forum.supercell.net/showthrea...ht=Witch+tower
    http://forum.supercell.net/showthrea...ht=Witch+tower
    currently lvl 108 maxed TH 9 farming to upgrade walls and heroes
    Quote Originally Posted by LiamMayfair View Post
    anything that has to do with healing in this game is downright overpowered.
    Quote Originally Posted by theking887 View Post
    sc seriously needs to nerf the giants somehow
    Quote Originally Posted by thisismine View Post
    it's evident that Supercell should nerf balloons. They are too overpowered.
    giants+balloons+heal=Ultimate army

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