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  Click here to go to the first staff post in this thread.   Thread: Mastermind's Saved Base Layouts Idea (with LOTS of pictures!)

  1. #91
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    Mastermind comes through again...Supercell, just hire him already!

  2. #92
    The Idea Guy Mastermind's Avatar
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    Quote Originally Posted by SpiderPig View Post
    Mastermind, I think if you don't have a hero that is in the base, like you don't have the AQ for th9 yet, base will just take the hero out for you
    Good suggestion SpiderPig, I think if it means YOU have extra items, you will need to edit the Layout option to add them but I like your suggestion of the other way around

    Quote Originally Posted by yjagota View Post
    On the second point, what I meant was, going from here:

    ...to here...

    ...without any other screen for selection. Instead of builders screen, layouts can have a "New" button which copies the current village and let's you edit and save it.

    As for the 4th point, no the message thing was very clear in the OP, I just wanted to add that the layouts do not take obstacles into account at all. Means, they don't show obstacles in village edit mode, nor save them. They just show clean village for editing.

    I hope I made the two points clear. Thanks for replying.
    Thanks for the clarification! That is a good suggestion, although how would you edit your current base? Would there be an additional button just for Village Edit Mode? Thanks!

    Yes good point about the obstacles, they wouldn't be taken into account at all, the obstacles just become an issue when trying to switch to a base in which an obstacle would be in the way. Like you said, you would then get a message saying to clear them, same goes for tombstones and renegade presents.

    Quote Originally Posted by LunarisBE View Post
    First off. Thank you for all your effort into explaining your implementation of saved layouts. One thing that crossed my mind when reading was that you possibly are unaware that your current edit of your village is saved automatically when closing the game, ipad, whatever. When you start CoC again, the game will then open in edit village mode with no progress lost.

    just wanted to make sure everyone is aware of what's already available in-game.
    Thanks for your post and yes I am aware and mention it in my OP, but if you have constant disconnects, it sometimes doesn't save although it is good most of the time Great feature.

    Quote Originally Posted by SirAlex117 View Post
    And he does it again! Great job Mastermind!
    If I were to tweak one thing about this it would be the ability to name your layouts such as Such as farming or trophy hunting or just give it a cool name like Indestructible! Thanks
    I actually already have it in the idea under the Rename ability, but good suggestion regardless

    Quote Originally Posted by TomRapp View Post
    When is SC going to hire this guy?
    Quote Originally Posted by COCmonster12 View Post
    Mastermind comes through again...Supercell, just hire him already!
    Hehe, thanks for your support guys!

    Quote Originally Posted by dfgdfgdfg View Post
    A few improvements at first glance

    1. It is insufficient to fix the issue with clan wars. Clan wars war base pretty much requires its own editor, because with this you still have the need to get online, change base before timer, and change back. I am not 100% sure but in the previous clan wars the war base did not update the second I changed my base, so there's this hassle also, to change so that my client sends the new base to server in time.

    2. In layouts window, layouts could perhaps be tagged with green/red colors to correspond to useable/non-useable designs.

    3. Obstacles solution is not super elegant, what if the game just auto-removed them without builder and no wait (with confirmation of course)?

    4. Would be better to just have 4 saves maximum, unrelated to the number of builder huts. Now you have to scroll down or to right in saved layouts window if 5?
    Appreciate your post and well thought out response!

    1. A forum poster suggested locking in your base when you are ready, which would help with not having to be on right when the timer reaches 0 for prep day. This idea would go well with it since you could switch a Layout, lock it in, and switch it back within a matter of seconds!

    2. Good suggestion for number 2, I'll try to fit this in to the OP in user suggestions!

    3. Because a lot of people don't want their obstacles removed. However, having that as an option would be nice. But removing requires builders, which is why your suggestion might not work. My suggestion works, you would just need to remove the ones in question.

    4. They could redesign the window to show 5, or simply scroll. I made 4 because it was easy. This way SC could make some additional money to those who are on the fence about buy builders, giving more incentive to buy gems or get gems in game!

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  3. #93
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    Quote Originally Posted by SilverSword View Post
    Just so you know, you don't get special priveleges to post in General when your ideas belong in the ideas & feature request section.
    Why not? His idea is too good to NOT be in general.
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  4. #94
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    I like it, dude! Keep up the good work!

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  5. #95
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    Thumbs Up Really great post!

    As always awesome layout and ideas man...I wish I knew how to edit like you do! SC should really hire you and pay you very well

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  6. #96
    Forum Veteran clasher247's Avatar
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    Absolutely brilliant!
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  7. #97
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    Awesome idea, I'd like to add to it a little and let us tag a layout as our war base, and it would auto load if we wanted it to at the end of the preparation phase.
    'Whiners.... Whiners everywhere!'

  8. #98
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    Quote Originally Posted by yjagota View Post
    On the second point, what I meant was, going from here:

    ...to here...

    ...without any other screen for selection. Instead of builders screen, layouts can have a "New" button which copies the current village and let's you edit and save it.

    As for the 4th point, no the message thing was very clear in the OP, I just wanted to add that the layouts do not take obstacles into account at all. Means, they don't show obstacles in village edit mode, nor save them. They just show clean village for editing.

    I hope I made the two points clear. Thanks for replying.
    Look at this, hope I helped you.

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  9. #99
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    good job, but isn't this already part of ur base builder idea just a bit modified?
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  10. #100
    Forum Elder SpiderPig's Avatar
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    Quote Originally Posted by Pranav View Post
    good job, but isn't this already part of ur base builder idea just a bit modified?
    Did you even read the OP?

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