View Poll Results: What do you think?

Voters
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  • Heroes should be able to defend and attack whilst upgrading

    238 72.12%
  • Heroes should be sleeping in CW whilst upgrading for both defence and attack

    10 3.03%
  • You should be able to attack but not defend when they're upgrading

    4 1.21%
  • I like it how it is. They can defend but not attack.

    78 23.64%
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Results 131 to 138 of 138

Thread: Do you think it's unfair that your heroes can defend but not attack in CW?

  1. #131
    Senior Member Mccrew's Avatar
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    Personally I like it just the way it is. Don't see a need for attacks to be anymore powerful then they already are.

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  2. #132
    Super Member ClanClasher1357's Avatar
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    I like how is. You have to time your clan wars right so they dont get in the way of your upgrading.

    Quote Originally Posted by Stephenwolf View Post
    Very possible you could have accidentally butt dismissed the shield. I've attacked from my pocket before.

  3. #133
    Super Member
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    Quote Originally Posted by ClanClasher1357 View Post
    I like how is. You have to time your clan wars right so they dont get in the way of your upgrading.
    ... Considering heroes take a week to upgrade. Most good clans start wars continuously. Heroes should be useable while upgrading.

  4. #134
    Forum Elder acealive's Avatar
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    Quote Originally Posted by Jvizzle View Post
    i agree. was thinking the same thing. you get matched up and heros are involved in calculation, then you cant use them...nicee
    that's the unfair thing imo.
    I don't mind not being able to use them, but in that case they should not be in the mm calculation.
    Since that would be a mess for several reasons, heroes just should be available on attack in cw even when upgrading.
    I was very disappointed that sc did not correct that mistake in the last update.
    Last edited by acealive; May 19th, 2014 at 04:49 AM.
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  5. #135
    Forum Master daz258's Avatar
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    All of these posts, a one sided poll and nothing from SuperCell. Really disappointing.

    One of matchmakings biggest flaws at the moment is due to heroes. High lv farming clans are been heavily punished getting rated for heroes in the 20s & 30s...when they cannot use them vs gem clans with lv 40 heroes already.

    It's a joke.
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  6. #136
    Trainee
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    Heroes should be available for attack and defend.

    If not, its advantageous for gemmers.
    We are looking for active members who loves endless CLAN WARS!

    Clan name: AK - 47
    Clan symbol: Red Colour with Fire
    Clan leader: hanJ

  7. #137
    Senior Member LOKY's Avatar
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    Quote Originally Posted by DarkSoulz View Post
    Think about it, both heroes are upgrading and you get attacked in CW mode. The heroes magically defend your war base even though they're supposed to be sleeping. But then your attacking a war base and your heroes are sleeping.

    They should either be sleeping in both defense and attack mode whilst they're upgrading or usable in both defence and attack mode. You can't have them sleep in one and attack in another whilst they're upgrading.
    No such thing as upgrading on CW base so your heroes will be awake but only upgrade as soon as upgrade on main base is finished. Everywhere else though u can't use them.

    CoC forum post.png

  8. #138
    Forum All-Star Stitch's Avatar
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    I think this is the first time I've quoted myself.

    Just posted this in another similar thread, but seeing as this one is for Clan Wars:

    Quote Originally Posted by Stitch View Post
    We are currently in a Clan War right now.

    I am ranked as the No 1 player for our team (however my AQ is 39 and currently upgrading to 40). My BK is 28 and available.

    I probably have the worst walls out of our Top 5 players. So I would have thought I should be ranked no 5 to 8 in the clan.

    I'd love to see confirmation from Supercell but it appears they grade bases on Heroes, then defences and finally walls.

    Due to this it seems even more unfair that Heroes are weighted so strongly but then unavailable. It's even more dumb that they are available on Defence but unavailable on Attack. At least be consistent in both areas.

    Seems a very unfair system to the players that actually play the game and invest a lot of time in gathering resources.

    Hopefully they will look into it, or at least acknowledge it, in the future.


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