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Thread: New defenses and spells very interesting please look!

  1. #1
    Trainee
    Join Date
    Apr 2014
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    30

    Lightbulb Eelectric dome and much more please leave feedback

    Here are some ideas.


    1. NEW SPELL: I believe this would be a great spell. Confuse, what it does is you drop it on a clan castle troops that are trying to defeat you while you are attacking and it makes them when they are in the spell circle kill themselves and their own defenses, but it lasts a very short time trying not to make it too OP with wizards and stuff, but it causes them to kill each other and their own defenses.

    2. NEW DEFENSE: Hmm.... lots have been used but!! I believe there is no such thing in COC as a FLAME OR ELECTRICAL DOME name can be changed, but what it is is you unlock at th7 or 8 you guys decide and it has about a 6 block diamater radius (feel free to change) and it does a small amount of burning or electrical damage to all troops inside of the auro or dome, it wont do A LOT of damage since its a constant burning and we dont want it to be too OP. it can be leveled up to level 4 for lets say a maximum damage count of 30 per second.

    3. NEW DEFENSE IDEA: Before each battle you can choose maybe 3 or 4 defenses to pay to make invisible to the attack defenses first only troops such as balloons, so they fly right over them. it can only be used for one type of defense each so not all air defense.

    4. HOG RIDER: Maybe instead of the hog rider dying from a spring trap it loses its pig and cant jump over walls? It seems the spring traps are too op against hog riders.

    5. NEW TROOP: NEW DARK ELIXIR TROOP. GROUNDHOG they take up 5 space and every 10 seconds less or more they go underground and attack free from damage for 3 seconds also changeable. Very low health so mortars acan destory, but normal damage and they do a lot in groups, can crawl under walls when in crawl mode. Attack defenses first then everything else.

    6. HERO: This is not uncommon but a valkyrie Princess and a Hog rider prince. The dark elixir troops become heroes but all heroes get weakened to make up for new heroes.

    7. BARRACKS: Very small thing but when i tap on my barracks they dont start at barracks one so if i swipe right to next barrack i might be in dark barracks its just a bit annoying so make it so you always open to the first barracks or have like number 3 in the training interface so i know to go back two. thanks
    Last edited by Evan3139; April 8th, 2014 at 10:55 PM. Reason: Forgot to add

  2. #2
    Senior Member xSnippy's Avatar
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    Lol are you aware you said "diameter radius"? But really I can see you put a lot of work into this, we will have to see what others have to say!

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