Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 22

Thread: Revamp! Post your new base designs on new wb AI

  1. #11
    Super Member
    Join Date
    Oct 2012
    Posts
    973
    This looks like a really easy base to get into with the new WB AI. They target corners and intersections.

  2. #12
    Forum Elder TimTheEnchanter's Avatar
    Join Date
    Feb 2013
    Posts
    2,026
    This base is pretty straight forward wall breaking for new or old wbs. You can go in from the wizard tower/clan castle and eventually hit the "T" section of your base interior opening up both sides of your resources. You'll need to find a way to better segment against attacks from that direction.
    IGN: Tim || TH: LVL10 || Trophy Range: 1900 - 2100
    Try my troop calculator, barracks distributor, and available loot calculator: Clashing Tools

  3. #13
    Senior Member
    Join Date
    Oct 2012
    Posts
    237

  4. #14
    Senior Member
    Join Date
    Oct 2012
    Posts
    451
    Quote Originally Posted by fred06 View Post
    looks good freddy im gonna try it out and see it how it works out!

  5. #15
    Senior Member
    Join Date
    Oct 2012
    Posts
    237

    this one is bettter i think


  6. #16
    Senior Member
    Join Date
    Nov 2012
    Posts
    305
    This is actually a good base - considering the new wb AI.

    For the sides, you should place a spike at the outer wall of the T intersections so that the "new" wbs can theoretically "avoid" attacking you there. Hence, it will leave your segmented base intact. With the old AI, your spikes actually diverts the wbs into left or right, but with the new wb ai, it will aim at the place without the spike.

    For the corners, you should probably use the remaining of your current spike walls to correct more pockets to confuse the wbs. I think you have enough walls to surround your mortars and archer towers creating another layer for them to potentially have to blast through.

    Overall, this is a good base. Your placement of your defensive units are well thought out. Even with a goblin attack, your wiz towers will easier fry them. However, if you update them to lvl 7, you can blast the goblins with 1 shot instead of 2. So, even of the do breach your walls, you can still one shot them to minimize the loot.



    Quote Originally Posted by Aussi View Post

    without the spikes

  7. #17
    Senior Member
    Join Date
    Oct 2012
    Posts
    259
    this base to me is just free farm...
    even if i lose trophy i will somewhat loot every sh!t

  8. #18
    Millennial Club
    Join Date
    Jan 2013
    Posts
    1,152
    What does AI stand for?

  9. #19
    Forum Elder TimTheEnchanter's Avatar
    Join Date
    Feb 2013
    Posts
    2,026
    Quote Originally Posted by DarkSoulz View Post
    What does AI stand for?
    artificial intelligence, basically how the wall breakers think/path find
    IGN: Tim || TH: LVL10 || Trophy Range: 1900 - 2100
    Try my troop calculator, barracks distributor, and available loot calculator: Clashing Tools

  10. #20
    Millennial Club Mufasa's Avatar
    Join Date
    Nov 2012
    Location
    Wherever The Light Touches is My Domain
    Posts
    1,432
    Attachment 4143I wonder if cubes will be the new spikes?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •