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  Click here to go to the first staff post in this thread.   Thread: Update News: New Wall Breaker AI (LEAVE FEEDBACK HERE)

  1. #71
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    Quote Originally Posted by fister View Post
    If they had consulted me, for example, I would have specifically asked for this. Watching expensive wbs wander sideways away from fortifications into random chunks of wall away from the base was maddening. Making them more 'straight line' is excellent, the balance being the extra space needed to store them. I'm happy with this, the game needed to change in this direction(pun intended...)
    Ok, but tell me. How can i, with limited walls, protect my TH7 loot. I'm sorry but i can't be online for hours sitting behind my Ipad to play the game until i reach a certain amount of loot to upgrade a weapon or something else. So, at a certain point i need to close the game to have some sleep ... and what will happen the next morning ? All the loot will be gone. No reason to think about reorganising your base anymore. On the lower levels it will become totally unpossible to run a base with good protection. At the higer levels, when you can afford 3 or 4 layers of walls, there we have another discussion. There you can be creative to tackle the wallbreakers, not on the lower levels. I'm sure about that.
    Last edited by Makke; March 8th, 2013 at 09:57 AM.

  2. #72
    Forum Superstar Junliang's Avatar
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    Quote Originally Posted by TNT View Post
    Well regard those new Wbs AI they just attack clustered wall right???then it's time to study those new AI again and found their weakness
    I'm tempted to create a new "Unofficial WB AI Discussion Thread"..


  3. #73
    Forum Elder Fakhouri's Avatar
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    Quote Originally Posted by fifi View Post
    Waoouh, that's ..... a huge change !

    It's gonna push everybody to go to walls level 8-9-10 and given the insane gold price, farming and farming and farming and ........quitting the game for too much frustration....
    Please move your collectors away from your defenses.

  4. #74
    Pro Member xaboetje's Avatar
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    Hmmm everybody is saying that they need to upgrade the walls now, but why?

    Walls dont stop wb's. Upgrading walls was to prevent other troops to get through them. I think that the wb's get to your core now what ever level walls you have.
    Last edited by xaboetje; March 8th, 2013 at 10:01 AM.

  5. #75
    Super Member KrellX's Avatar
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    Improving the wallbreakers' AI is definitely the right way to go.

  6. #76
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    Quote Originally Posted by Zeratul View Post
    Improving the wallbreakers' AI is definitely the right way to go.

    Exactly the wall breakers were almost useless, this had to be fixed, either make them better or remove them totally..thank you SC

  7. #77
    DR. SNUGGLES JtB's Avatar
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    Quote Originally Posted by warmeow View Post
    According to the youtube video, the bomber will target on the middle core part of the wall.
    And then army will gain access to two way if you have 2 boxes of walls.

    Anyway... this update will kill the fun of this game.
    You do not even need strategies to play this COC anymore.

    Stop this update!!
    What a horrible update!! You are going to lose a bunch of hardcore players like me Supercell. Have you been blinded by greed? Making over $700,000 a day is not enough for you? You just keep pushing and pushing, to see how much money you can squeeze out of us!

  8. #78
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    With the old wb AI, there were endless variations of layouts to frustrate wbs, not just the grid and spikes systems alone. As an attacker, I found it challenging to attack these multiple variations of base designs - and to improve my game play to use my wbs effectively against these bases; and as a defender, it was to my utter most enjoyment to create a base that frustrated dozens of wbs myself. And the spike/grid designs were not horrible for me personally because they can be penetrated with the right strategy.

    Quote Originally Posted by fister View Post
    I disagree. What kind of fortifications are spikes? They are there to frustrate wbs alone, and wbs are entitled to evolve. This should put an end to horrible, horrible grid villages. Result! Well done SC, loving this.

  9. #79
    Forum Superstar Junliang's Avatar
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    Atleast this update is 10000000000000000000000 times better than the 3 crates limit update that hay day had

    Its been a long time since I was this excited

    i've saved up 20k DE for this update, c'mon !

    Give th8 the goblin king !

    Sell us at 20k de pleaseeee

  10. #80
    Forum Veteran TNT's Avatar
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    Haha your x-layout village is gone after this update my base has not much spike and I just make few modification and I will see, we will talk about it after this update
    Quote Originally Posted by Junliang View Post
    I'm tempted to create a new "Unofficial WB AI Discussion Thread"..

    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
    “Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.”
    “Appear weak when you are strong, and strong when you are weak.”
    -Sun Tzu-
    TNT. Design collections / Lvl 113 Leader/Farmer TheOnlyAndOne

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