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  Click here to go to the first staff post in this thread.   Thread: Update News: New Wall Breaker AI (LEAVE FEEDBACK HERE)

  1. #111
    DR. SNUGGLES JtB's Avatar
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    Quote Originally Posted by Junliang View Post

    You are such a negative person.
    Lol, like I said, I have never said a cross word about supercell before this. Think about it, this was not necessary. Why would they do this? 20 level 5 wall breakers are good enough to win, now with this update why even try on defense? Why even have walls now? 20 level 5 wall breakers with this new a.i. will render our walls useless. This update really dumbs down defensive strategy.

  2. #112
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    Thanks Marika,

    That's a good clue. We can definitely create something for wbs to attack with "something" behind them as a decoy.

    As for the deployment of troops on top of decorations, I am a little bum out on this one because with my current design, the only place for troops to spawn are the outer most edges... hahaha


    Quote Originally Posted by Marika[Supercell] View Post
    Just a few related things:
    - Wall Breakers and other troops can be deployed on top of flags and decorations (keep in mind when you tweak your defense)
    - IMPORTANT, a bit unrelated thing, but goes under the layout umbrella: it will be possible to deploy troops to that 1 empty square your Tesla might leave (block it with buildings)
    - Wall Breakers will go after walls that have something behind them (so spikes won't work, since they don't have anything behind them)
    - When you tap a wall piece, you'll have a button which will let you move the entire row

    If someone has made a thread about new layouts, share it here

  3.   Click here to go to the next staff post in this thread.   #113
    Quote Originally Posted by Alexchok View Post
    Thanks for the sneak preview, really appreciate it and looking forward to the changes. Always wondered what it takes to be a mod/ game developer... I guess patience is one of them haha! Boy, do people whine, we had people whining about the WBs being dumb, then now it's improved we have people whining about them being smart...

    How do you guys decide these things anyway?
    Team work It's always cool to get to make something happen that you guys and girls have requested, but only if we think it's going to improve the game and makes it more fun. I'm amazed how well everybody takes this change and are willing to give the new and smarter Wall Breakers a chance I use them in every attack, so I'm going to enjoy myself, even though I have spikes (those have to go).

    Maybe I don't need this button today: http://nooooooooooooooo.com

    Keep that feedback coming!!!!!

  4. #114
    Fresh Spawn
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    Please don't do this

    This will totally ruin the game for a lot of users. Please don't

  5. #115
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    Quote Originally Posted by skannan View Post
    Lol I am at TH 7 dude....trying to get to TH8 first...Btw, all updates are for higher levels only, this being no different....
    that's what i meant with my reaction (but didn't know you also where TH7 ). But, this new wallbreaker will have serious consequences for you and me (i'm also TH7 trying to protect my loot to make the upgrade to TH8). Anyway, i'm affraid we need to deal with it

  6. #116
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    Is this update to cater for less skilled players?

    Seriously, deploy a wb anywhere and it will help u penetrate through the 2nd layer if the 1st one is breached?

    How about making goblins target storages first instead of collectors, huh?

  7. #117
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    haha Mariki,

    I am impress how you seem to stay positive after all the negative feedback with the new wbs AI. I will hold back my judgement and wait for the update.

    Lots of base designs out there will need to be re-designed asap after the update.. and I am looking forward to finding them. These updates - good or bad - are always appreciated. At least, it allows for us hardcore COC fans to think of ways to adapting as quick as possible. =)

    Yes, we may complain at first, but hey, it takes some time for things to sink when it's this big of a change!

    Quote Originally Posted by Marika[Supercell] View Post
    Team work It's always cool to get to make something happen that you guys and girls have requested, but only if we think it's going to improve the game and makes it more fun. I'm amazed how well everybody takes this change and are willing to give the new and smarter Wall Breakers a chance I use them in every attack, so I'm going to enjoy myself, even though I have spikes (those have to go).

    Maybe I don't need this button today: http://nooooooooooooooo.com

    Keep that feedback coming!!!!!

  8. #118
    Centennial Club
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    So the clue/hint is something behind those walls. Cant wait for it to go live!

  9. #119
    Fresh Spawn
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    Thumbs Up Rightful update

    Rightful update

  10. #120
    Forum Elder Fakhouri's Avatar
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    Quote Originally Posted by Marika[Supercell] View Post
    Team work It's always cool to get to make something happen that you guys and girls have requested, but only if we think it's going to improve the game and makes it more fun. I'm amazed how well everybody takes this change and are willing to give the new and smarter Wall Breakers a chance I use them in every attack, so I'm going to enjoy myself, even though I have spikes (those have to go).

    Maybe I don't need this button today: http://nooooooooooooooo.com

    Keep that feedback coming!!!!!
    But but why... I just redesigned yesterday... The design looks awesome, it depends on spikes... Now I have to re do it. You supercell broke my little tiny heart.... Look:


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