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  Click here to go to the first staff post in this thread.   Thread: Update News: New Wall Breaker AI (LEAVE FEEDBACK HERE)

  1. #61
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    Quote Originally Posted by GonFreakss View Post
    This is bad.. so many of our bases are designed on the previous WB AI. Instead of strategically placing our walls, and having unique designs, we are now force to simply have as many layers as possible. Uniqueness in base design has just been taken out of the game.
    I disagree. What kind of fortifications are spikes? They are there to frustrate wbs alone, and wbs are entitled to evolve. This should put an end to horrible, horrible grid villages. Result! Well done SC, loving this.

  2. #62
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    In the past, even if we don't have upgraded walls, we could get away with it somewhat with a great base design. Now, we simply need upgraded walls or we are screwed. The creativity and fun of making a great anti-wb base has been thrown out of the window.

    I am so disappointed with this update...

  3. #63
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    Stupid update,

  4. #64
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    Quote Originally Posted by Makke View Post
    Really stupid update. Especially for the lower, and i consider myself as a TH level 7 a 'low level' player, players. At those levels, where you need to farm ALOT of money to upgrade or go to the level 8, it's very hard to protect your resources. So, with the limited amount of walls you needed to be creative and make use of the limited AI of the wall breakers. With that in mind i created a base with a relatively strong defense (including the spikes), which was a very hard job to find. I thought many hours about it and now, when i was ready to start protecting my loot, it becomes very easy for total bankrupting those low level players. I know it's a game, but it still has to be fun to play the game. These updates imho only benefit the higher level players who have decent amounts of walls (to make at least 3 layers). Why don't you, SC, consult your players before making such drastic updates ?
    If they had consulted me, for example, I would have specifically asked for this. Watching expensive wbs wander sideways away from fortifications into random chunks of wall away from the base was maddening. Making them more 'straight line' is excellent, the balance being the extra space needed to store them. I'm happy with this, the game needed to change in this direction(pun intended...)

  5. #65
    Forum Superstar Junliang's Avatar
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    Quote Originally Posted by xaboetje View Post
    How can you defend against this?? Launch a couple of wb's and you are in the core of what ever setup.
    Well saves me a lot of gold, caus I am not upgrading my walls anymore.

    Is it april first already?

    Quote Originally Posted by Junliang View Post
    I kinda agree with you..

    Even in most cases, Offense is stronger than defense, now offense got even stronger than defense..

    And I was practising diagonal WB technic this afternoon !

    though i failed badly
    No need for that anymore, but 1 or 2 kinda go diagonal.
    But why didnt you stop your raid and saved your king?
    I will leave it up to your clan to discuss haha, my clan is currently thinking of ways to counter the new wb AI.

    oh haha, that was my first raid that I've ever record, so I didn't want to spoil the ending

  6. #66
    Forum Veteran Illustris's Avatar
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    You know... these sneak peeks not only engender and fan interest in the game, it also helps people prepare. Imagine if you were just about spend time on a tiny phone screen making wall spikes, well, now, you won't.

    I really appreciate the increased communication and previews from SC. Like it, or not, but appreciate the sneak peeks for what they are. The Official Announcements help a lot in these forums, for those of us who do not use Facebook lest people figure out who they really are in, real life...

    Illustris Who Said This So Marika Will Join... Wink

  7. #67
    Forum Veteran TNT's Avatar
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    Quote Originally Posted by Marika[Supercell] View Post
    Steve will post the next sneak peek this evening We saved the best for last IMO
    Well regard those new Wbs AI they just attack clustered wall right???then it's time to study those new AI again and found their weakness
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
    “Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.”
    “Appear weak when you are strong, and strong when you are weak.”
    -Sun Tzu-
    TNT. Design collections / Lvl 113 Leader/Farmer TheOnlyAndOne

  8. #68
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    Waoouh, that's ..... a huge change !

    It's gonna push everybody to go to walls level 8-9-10 and given the insane gold price, farming and farming and farming and ........quitting the game for too much frustration....

  9. #69
    Forum Elder Fakhouri's Avatar
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    I did say that there will be smthing that woulda change our gameplay, didn't I?

  10. #70
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    Thank you for this, dealing with this ♥♥♥♥ was horrible...thank you!

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