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  Click here to go to the first staff post in this thread.   Thread: Update News: New Wall Breaker AI (LEAVE FEEDBACK HERE)

  1. #591
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    Quote Originally Posted by VenomAL View Post
    You can put it aside as decoration... oh well...
    I have rearranged my base for the upcoming update, and with the changes they are just unnecessary clutter.

    When they served a purpose, the fact they got in the way when you rearrange you base was tolerable, now they are useless they had to go.

    They are ♥♥♥♥ 'decoration' anyway.

  2. #592
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    well, as much as you guys at supercell likes it, this new WB AI will definitely take away something from the game.

    if that's what you want. OKay.

    my opinion is, if you have time to improve AI of WB, why not improve the AI of Giants, archers and barbs?

    it is kind of sick to see those stupid poor things attacking walls meaninglessly , after those buildings behind the walls has been taken out.

    Epic fail for me.

  3. #593
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    Quote Originally Posted by Sandalhat View Post
    You know which AI needs fixing? Archers shooting at broken walls instead of detouring.

    Now THAT'S what needs fixing.
    Spot on dude.!

  4. #594
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    It's all about separation now

    This update basically means you have to separation your storages. You don't want all your resources open to your energy just after he/she breaking 2 layers. Don't wanna argue with people who use 3 or 4 layers bases, since I view those bases as simple-minded and totally ruin the biggest fun of this game (i.e unique design of yourself). If you watch Simon video on YouTube, you will know those bases are not that hard to be beaten.

  5. #595
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    I have not got the update yet why is that ps i am in australia

  6. #596
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    Quote Originally Posted by Matthew99 View Post
    I have not got the update yet why is that ps i am in australia
    It's hasn't been released yet..
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  7. #597
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    Quote Originally Posted by dlxwn View Post
    This update basically means you have to separation your storages. You don't want all your resources open to your energy just after he/she breaking 2 layers. Don't wanna argue with people who use 3 or 4 layers bases, since I view those bases as simple-minded and totally ruin the biggest fun of this game (i.e unique design of yourself). If you watch Simon video on YouTube, you will know those bases are not that hard to be beaten.
    Not a real difference. Separation of storages has been necessary since lightning arrived, and is sensible anyway to protect against mass goblins. I've been keeping my loot apart for months, and doubt I will change my set up much.
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  8. #598
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    Quote Originally Posted by Pingfao View Post
    Don't you worry buddy. Ain't no mountain high enough! Well figure out new WB AI tricks and remodel our parks to be even more fun!
    Yep, It is like 100000000000000000000000000000000000 players in this game and if one person find out a trick and post it on the forum, sorry Super Cell.

  9. #599
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    Quote Originally Posted by fister View Post
    Not a real difference. Separation of storages has been necessary since lightning arrived, and is sensible anyway to protect against mass goblins. I've been keeping my loot apart for months, and doubt I will change my set up much.
    I agree that separation was important, but it'll be even more important with the new wb.

    Simply because they take up two spaces and ppl won't be attacking with more than 10 wbs.

  10. #600
    Super Member cezarica's Avatar
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    Did you took a minute to think why people carry so many wall breakers with them on each attack? It's quite simple actually.

    Due to the nature of current AI of the Wall Breaker, one can easily misled them into hitting struts, or wander off on paths you can't even think would be possible. The more Wall Breakers you had with you the better, as the chances to screw things up are quite high mainly cos of this reason.

    Now, with this new AI, from judging from what I saw in that teaser it looks like they will hit exactly where you wanted them to hit, thus there's no need to carry so many with you, as fewer will be required to break in and get the job done.

    We can't do nothing but embrace our doomsday and hope for the best.

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