View Poll Results: 12 hour shiled ONLY at 50%

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  • I don`t agree

    75 79.79%
  • I agree

    10 10.64%
  • I agree but changes should be different(what?).

    1 1.06%
  • I don`t care

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Thread: Remove cheap shield

  1. #31
    Super Member Killer35616's Avatar
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    no never this is stupid

  2. #32
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    I would like to know why the OP has an issue with it at all.
    If you don't like it smash every base with a TH outside. You sent your message.
    This is one of the strangest posts I've ever read here.

  3. #33
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    Oh by the way

    Putting your TH outside doesn't automatically mean i can't go to war on em. Case in point:

    http://youtu.be/Hv4_0vXBkCk?t=5m35s

    a little foul language in there kiddies. don't listen when your moms around haha

    resources are resources. People have the option to attack the whole base if they want. If you have a grudge against someone.... have it against the snipers, not the people trying to protect their resources.
    Last edited by Whyu1nunno; April 4th, 2014 at 04:04 AM.

  4. #34
    Senior Member Athena888's Avatar
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    Quote Originally Posted by Niki2321 View Post
    Why not?Think about it-1.There should be more bases availabale to attack thus less people complaining about hitting NEXT for 20-30 minutes.2More people WILL bye shileds to protect resourses thus more money into the game.3Another point is that top players used cheap shielding to ♥♥♥♥♥ as chief Pat revealed a few weeks back
    Can you defy that with reason?I bet not.

    There would be TOO many avalible bases, killing the server, and causing MORE next clicks to find a base vulnerable to ur army comp. nobody will buy shields (its not 'bye' btw) theyre expensive and pointless when u can get a free 12hr one already.

    ever heard of the saying "if it aint broke, dont fix it"? It aint broke, no need to fix it.

    league: Gold III status: Farming TH: 8 Current LVL: 76
    Current clan: 1LegioN
    ^^^check us out^^^

  5. #35
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    Horrible idea

  6. #36
    Senior Member Athena888's Avatar
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    Quote Originally Posted by Michael1515 View Post
    Horrible idea
    Quote Originally Posted by Killer35616 View Post
    no never this is stupid

    Yes and yes

    league: Gold III status: Farming TH: 8 Current LVL: 76
    Current clan: 1LegioN
    ^^^check us out^^^

  7. #37
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    Quote Originally Posted by Whyu1nunno View Post
    How about you spend $4000 on the game, get a max TH 10 and go to champs so you can go to war... in peace (pun intended).

    Supercell would like that.

    It would be nice if you came up with an idea to replace the "OMG TH outside cheap shield glitch" with something that would help farmers also who must keep their TH inside because of your brilliant idea. I can see it now.......

    1- traps automatically reset
    2- ITs and xbows automatically reload
    3- because of 1 and 2, all abandoned bases are rendered financially unraidable for lower townhalls like yours.
    4- your 6-7 months playing goes down the drain cause now you can't raid anyone anymore without losing elixer
    5- your brain implodes from irony
    6- shortly before you enter a vegetative state, you come back and complain to SC to change it back, and admit you were wrong
    7- world is back to normal, and all TH go back outside to play with snipers

    You can't have everything. This game is made up of long periods of peacetime with short spurts of war. Your idea basically removes peacetime... which would be fine if everyone was always maxed at all times. but that's not the case. The shield is designed to help someone rebuild. we can't do that if we are constantly getting attacked for resources.... which is what unprotected townhalls inhibit.

    As was said in your other thread (which you are obviously not monitoring anymore, but you should... a lot of people have grasped on to your post and torn your idea to shreds.... they deserve a response -.-), Townhall doesn't actually do anything. Its a big builders hut. that's all. and it takes up a lot of space. space for an extra defense in your core. space to make your CC unlurable. Space to make your DE virtually untouchable. it does NOTHING. So why not put it outside? The rewards GREATLY outweigh the risks.

    This is a game about CURRENCY. There are different currencies in the game. 6 to be exact. Gems. Gold. Elixer. Dark Elixer. Troops (CC). And... yes, TROPHIES. Trophies are a very important currency, that some people don't care about. Is there something wrong with that? no. some people have max defense and walls so..... what can they do with gold? they can't give it away... some people have max heroes and DE troops. do they really need 200,000 de? no. so what youll see is, since the storages have so many hitpoints, they will use them as a deterrent for enemy troops to hit while the troops are getting destroyed by defenses. the attacking player gets gold or DE that the defender doesn't want anyway. is that so wrong? No. There's nothing wrong with giving away something you don't want.

    that includes trophies.

    A game of currency... would you pay 10 trophies, 1,000 gold and elixer to protect 600,000 gold and elixer and 3000 DE? That's fine if you say no. everyone has their preference. Just know that your townhall being inside will only put a target on your back and ALL OF US will take every resource you have. Thanks in advance. Daddy need a new pair of shoes!
    My point was and still is that cheap shielding By putting Th outside should be limited, because that makes the game too easy to advance using this tactic- it eliminates the need to have a decent base to protect your resources.Why should a player with limited or low playing skill take advantage of this and progress so easily?TH is supposedly your most valuable building-"the heart" of your village, where people live, feed, sleep etc.So it is ok to leave i to the enemy because it makes it so much easier to protect resources, right?And what you receive in return- minus 10 cups and FREE SHIELD(feels to me more like a REWARD, rather than PUNISHMENT)

    I will see the other tread now, but there the focus changed into something different-everyone started telling me what the benefits of leaving Th outside are as if I don`t know that already.
    Last edited by Niki2321; April 4th, 2014 at 10:16 AM.

  8. #38
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    Another suggestion

    What about a fixed number of shields per 24 hours?Let us say 3 or 5?Or maybe a cooldown feature like the ones that are bought?
    Last edited by Niki2321; April 4th, 2014 at 01:08 PM.

  9. #39
    Pro Member SargeantZeal's Avatar
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    Quote Originally Posted by Niki2321 View Post
    My point was and still is that cheap shielding By putting Th outside should be limited, because that makes the game too easy to advance using this tactic- it eliminates the need to have a decent base to protect your resources.Why should a player with limited or low playing skill take advantage of this and progress so easily?TH is supposedly your most valuable building-"the heart" of your village, where people live, feed, sleep etc.So it is ok to leave i to the enemy because it makes it so much easier to protect resources, right?And what you receive in return- minus 10 cups and FREE SHIELD(feels to me more like a REWARD, rather than PUNISHMENT)

    I will see the other tread now, but there the focus changed into something different-everyone started telling me what the benefits of leaving Th outside are as if I don`t know that already.
    I had a premie clanmate once, he also puts his th outside. Tho it provides him cheap shields sometimes, most of the time the sniper also goes full force on his base with a barch, full archer, bag or bam. Why didnt they only taken the th and leave? Because his base isnt even decent (the dude ignores our clans advices and in the end he got booted because complaints that he is giving out lvl 1 wbs and lvl 2 giants to people asking for archers, he has a lvl 10 th and lvl 5 archers). Kinda remind me of the OP here, that guy.

    My clan leader, another th 10, put his th outside but within reach of mortars, wiz towers and other towers. Also have all 4 lvl 7 hidden teslas which kills archers with one shot protecting it. He foiled tons of sniping attempts and if a complete army tries to take his th first, they have to use most if not all of their army (I have seen replays of even 10 lvl 3 drags with rages failed to destroy his th). Why did they not go for his loot? Probably the skull walls and level 2 disco infernos got their guts wenching).

    You still need decent or intimidating looking defenses to make snipers snipe your townhall when you have a lot of booties...

    As to having your th destroyed and rewarded for that, i think that is the intention of the game devs. They try to reward players in both victory and defeat. Even if you failed miserably raiding, you still got rewarded the experience and you can improve yourself more with the help of replays, provided by the game devs.
    Last edited by SargeantZeal; April 4th, 2014 at 01:49 PM.

  10. #40
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    SargeantZeal -your examples are legit.Maybe I overstated by saying "eliminates" but it helps greatly.

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