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  Click here to go to the first staff post in this thread.   Thread: Clan Wars

  1. #281
    Millennial Club Jacksonian's Avatar
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    Is there a reason only the 30 best bases are picked? Fairness??? This also potentially helps requirements, if you want to be apart of a war, join a clan appropriate for your level!


    Who am I? Level 161 and a proud veteran!
    Leader of: Cap Masters (#2PPVUU9YP)

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  2. #282
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    Quote Originally Posted by Fourtires3rims View Post
    I believe what he means the higher level players have put in the time (if they're farmers) to get to that level i.e. Paid their dues, so lower level people need to "pay their dues" as well
    So surely they can do that by raiding and upgrading hard. I understand people gem, nothing wrong with
    that at all. But I don't think its fair to say they have to PAY their dues and be unable to participate unless they buy gems

    IGM: lukeem1
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  3. #283
    Millennial Club JSpong's Avatar
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    Quote Originally Posted by SuperSteve[Supercell] View Post
    I cannot elaborate unfortunately. I do believe GodSon and SimonTay both touched on this, however:

    - Requirements

    I can't get more specific than that. Perhaps we'll provide additional information on matchmaking in the future, but I cannot be sure at this point.
    Thank you for being completely honest with us Steve, that is all we hope from you guys . I'll leave the rest for a surprise in-game.



    Anarchos - Thank you, hopefully will clear the forum up.
    Maxed out - base and boredom.

  4. #284
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    Quote Originally Posted by Lukeem1 View Post
    So surely they can do that by raiding and upgrading hard. I understand people gem, nothing wrong with
    that at all. But I don't think its fair to say they have to PAY their dues and be unable to participate unless they buy gems
    I quite agree, I don't believe they should have to buy gems to participate either, but I do believe they'll probably have to work really hard and upgrade their bases. However, from what I understand depending on their respective clan they might be high enough in their clan to participate regardless of the fact they are low level. I saw in either Godson or Simon's video that the number of participants from each clan will depend on the number of members each clan has rounded down to the nearest multiple of 5
    Last edited by Fourtires3rims; April 2nd, 2014 at 09:30 PM.

  5. #285
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    Quote Originally Posted by Fourtires3rims View Post
    I quite agree, I don't believe they should have to buy gems to participate either, but I do believe they'll probably have to work really hard and upgrade their bases. However, from what I understand depending on their respective clan they might be high enough in their clan to participate regardless of the fact they are low level. I saw in either Godson or Simon's video that the number of participants from each clan will depend on the number of members each clan has rounded down to the nearest multiple of 5
    Yeah I saw that too. If your in an active clan people should be working hard regardless of lvl . As I say, I really hope they dont make clan wars all about gems.

    IGM: lukeem1
    Clan: Outlaws Elite Level:102 TH 9- new
    Highest trophy count: 2638

  6. #286
    Centennial Club OldBarbarians's Avatar
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    Daddy had just posted some tutorials for the Clan Wars.
    Part 1- https://www.youtube.com/watch?v=Hlv30kOhT0A
    Part 2- https://www.youtube.com/watch?v=VfjcYftk3s0
    I hope this explains it.

  7. #287
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    I will explode

    I will explode if they add the hog and rider in every clan war

  8. #288
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    Quote Originally Posted by UnitySharp View Post
    2. Will there be an improvement in the Village Edit mode where we can save different layouts, so that players can switch between a "War Layout" and a "Farming Layout" very quickly (instead of editing the entire village or build a hybrid base)?
    Steve said no there won't be.
    But it seems you effectively have two bases anyway.

    On day 1 PREPARATION you get to make design and get CC troops.
    Then day 2 you raid one another.

    So once you have designed and made a ClanWars base on day 1, save it as your clan wars base and revert to farming base in your normal village.

  9. #289
    Trainee etpdgzcvb's Avatar
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    Quote Originally Posted by ZombieProcess View Post
    This concern has been brought up several times in this thread. My only observation is that we're all constantly upgrading our bases. a saved layout can accommodate an upgraded building, but what happens when you add a completely new building (or decoration for that matter) to your base? is the game engine just supposed to guess where you might have wanted it? At best, any given layout that's not currently being used would need to be invalidated (and thus require fixing before it could be used again).

    I want this feature as much as anybody here, but I understand there are second order effects which make it hard to implement in a way that's intuitive.

    One way to solve the issue of new buildings or whatever being added would be:
    when an old layout is loaded and something isn't compatible (say, a new building, or a tree that spawned where a building should be), instead of loading the old layout, it loads it in village edit mode with the new building in the "to be placed" ribbon at the bottom of the screen. Ditto for buildings blocked by trees or whatever. Then you simply place the "unload-able" buildings somewhere, save the layout, and voila! Once you save the completed layout, you are free to remove the pesky tree and move things around as needed. I don't think it is as complicated as it might seem.

  10. #290
    Forum Superstar Siddmaster's Avatar
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    Teaser Video Explains EVERYTHING

    So, today there was a vid I saw that clash of clans recommended to me, and I saw that it was a clan wars teaser or should we say SONG WARS! Here's what I think:

    Clan wars will be a music off, not a fight off. It will be a hog rider playing the piano, singing with his pig and a wall breaker pushing it. That means the leader must must be a TH7 or up, and have BOTH wall breakers and pig riders unlocked. Then, you are suppost to protect the piano, and the hog rider on it, as well as the WB, while trying to destroy the opponent's troops. There would probably be a troop limit per player depending on player count.

    Your ultimate goal is to destroy the main music makers, (pig, mr. t, and skull with bomb) because they power up the troops they are representing. After the music makers are destroyed, the battle will still be waged, but the one with the music makers is most likely to win. After every troop is destroyed, the battle is over.

    Comment if you believe now what I believe! Or just had a laugh at this thread!
    Last edited by Siddmaster; April 2nd, 2014 at 10:26 PM.

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