If you don't explain why it won't count. Come on, guys.
If you don't explain why it won't count. Come on, guys.
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HOgs - awesome when they swarm and the MR T look is cool, and Teslas best GFX when taking out troops and very strong.
Lv. 200 || Fully Max th11
GG: 2 Bill || EE: 2 Bill ||HH:18.5 mill||
Trophy Best: 5424
Firefighter & Unbreakable Done
Dragon and xbows
Coc= Lvl 97 th9 . Clan:Master wiz.
Bb=Level 23 hq:
Gamecenter:Wesleygiants
drags and disco IT's
Archers: fast, doesn't cost DE, can be used as a trophy pushing strategy.
Clan castle Highest DPS defense (besides ST infernos) and can be used for attacking. And lets you join a clan of course, the most important and fun part.
|Under Estimated|Newish Th10|Aq 34|Bk 22|Hh 5.2|eeeeeeeeeeeeeeeeeeeeee foogus
Valkyries- Why Not?![]()
Walls- It's in the defense section right
Wall breakers
Spring traps![]()
didn't i see a similar thread a few hours ago?![]()
Last edited by Olimurd; March 25th, 2014 at 04:06 AM.
Golems and Air defenses - Air defenses because walls will protect storages from ground troops, duh. And golems because they never die and you can't lose if your army never dies, as long as you have a Freeze spell to freeze the clock.
Hm...two answers!
Farmimg:
Archers cause I am pretty good with them for farming, they are great!
Wiz Tower to zap all the gobs and tier one troops and minions going for my storages.
Pushing:
Drags are really strong and ars pretty good mass spamed
Inferno cause all the threads seem to say they are OP...![]()