
Originally Posted by
Illustris
Ok, let's say further that I use a simplistic box design and don't obsess about spikes etc etc. Let's say further I don't even bother with putting flowers, flags all around, to push out the attacking perimeter. This also happens to be true.
Now, this is where I think you are missing me. The above is true, and my defenses hold up franky very well, as a farmer. Now why is this? I wander from 1.4k-1.9k troph, and it is extremely, extremely rare that any one loots any gold from me. That's the missing link. Lol, do you think I get looted?
I find there to be a pervasive thought sometimes on these forums that one must have level 8, black skull walls. Which is incorrect. Yes, strong walls are helpful. But, like I said, the walls are only as strong as one's weakest entry point. Calculate the ROI from completely surrounding your core tank areas and compare it to the ROI from upgrading defensive buildings. That is what I find missing. This particular OP has maxed buildings, so less relevant.
Said another way, if I had level 10 walls instead of the level 7-9 that I do have, I do NOT expect any significant increases in my defenses. Again, this is for farmers staying sub 2k troph. I say this, because when I attack, I ignore wall strength and bust thru in the same fashion whether level 7, 8, or 9 (don't see many level 10s down here).
Let me try it yet another way: the reason why I ignore twiddling the village design, or upgrading walls, for months is... because I find it largely irrelevant sub 2k troph. If I needed to, I would have.
Illustris the Clarifying Box
Make sense now?