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Thread: Th 9 revenge attacks on th10s. (Give back our ability to heal IT damage)

  1. #61
    Forum Hero GameloverHD's Avatar
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    Quote Originally Posted by Triu View Post
    I would love to see a few. Won't be many available for replay.

    No mods. AvailAble with their thoughts or replays.

    Th9 easily take a maxed th10. You are kidding right. 😭😭.

    I would love to see the statistics if they were available. Th8 vs th 9. And th9 vs th10s. Which one is zero %. And the other 25-30 %. IMO. (All spells have their abilities, heal spells work perfectly against my x-bows.
    http://www.youtube.com/channel/UCPGnxMlcQtYKLAYymFgB3YA

    Watch all the replays you want....you want me to include MORE channels of TH9s demolishing TH10s?

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  2. #62
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    I agree that no healing while attacking IT is not fair for TH9. We don't have freeze also. Its pretty difficult when people have even a level 1 disco.

  3. #63
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    Come on guys!

    If a Th9 was on the same playing field as a Th10 there would be no point of going to Th10. I'm amazed at how often this type of thread comes up. You are supposed to get smashed by Th10's!

    For everyone who is arguing against the infernos, I would like you to flip the situation around and bring in a Th8. Should a rage spell double when th8 troops are getting shot by an xbow? Why not? It's not fair cuz they don't have em right?

    Just saying.....btw I'm a th9.
    Swimming in the waters currently.

  4. #64
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    I agree it 's are too op. However, the issue against hog riders i have addressed. I have come up with a trohpie hunting setup that has roughly a 50% win rate against hogs (based on 27 attacks, i did the math) and I have never gotten anything over a one star. Amazing. I am sure i could come up with a a similar version for farming. I can not figure out how to post a picture sorry. It is a center circle with a ring of defnses around it and it's comments of beating healing spells are spring traps, well placed i may add, heroes and cc troops (goblins or wizrds)
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  5. #65
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    Quote Originally Posted by Johcamp View Post
    Come on guys!

    If a Th9 was on the same playing field as a Th10 there would be no point of going to Th10. I'm amazed at how often this type of thread comes up. You are supposed to get smashed by Th10's!

    For everyone who is arguing against the infernos, I would like you to flip the situation around and bring in a Th8. Should a rage spell double when th8 troops are getting shot by an xbow? Why not? It's not fair cuz they don't have em right?

    Just saying.....btw I'm a th9.
    Townhall nine and ten have nearly identical troops and troops space (not many people get level 8 camps ), there really is no reason why a th9 should not be able to attack a th10 and vice verseverse
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  6. #66
    Super Member Wh33ls's Avatar
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    Quote Originally Posted by Beancounter View Post
    Infernos would be junk without anti-heal. Period. Even garbage farm armies would have no issues and serious cup armies could ignore them. They are still a little overpowered. I thinking cutting the beams down to 3 would be better balance.

    it is more then possible to raid weak th10. I do it all the time. Infernos dont cover the whole base. And yes i carry at least one heal spell because it still helps a lot to get your troops through morts and wiz towers and weak xbows. And i carry 0 freezes. Hehe, still just lvl1.

    all about tactics and layout.
    Infernos wouldn't be junk without anti-heal. Full stop.

    Based on replays & personal experience, it's not more than possible. I've seen several very talented raiders throw all sorts at multi IT's for very little effect.

    Heal can only handle so much damage at once.
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  7. #67
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    Quote Originally Posted by Wh33ls View Post
    Infernos wouldn't be junk without anti-heal. Full stop.

    Based on replays & personal experience, it's not more than possible. I've seen several very talented raiders throw all sorts at multi IT's for very little effect.

    Heal can only handle so much damage at once.
    What does it matter then if heal can only "handle so much"?!

    give me break dude, a max wiz tower does more DPS than a max inferno. A pack of ten barbs will crush a wiz tower if they are under heal. First grade math - fail for you......
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  8. #68
    Forum Elder rjdofu's Avatar
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    Quote Originally Posted by bobhuckins View Post
    Townhall nine and ten have nearly identical troops and troops space (not many people get level 8 camps ), there really is no reason why a th9 should not be able to attack a th10 and vice verseverse
    That's broken logic. Why don't you take the skyrocketted upgrading cost into consideration? How about the increased in loot cap? "not many people get level 8 camp"? I don't know what to say...

    Hall 9 demolishes hall 8, and hall 10 should be able to demolish hall 9. Just because th8 can use broken troops like hogs to 100% a hall 9 doesn't mean hall 9 should be able to use the same strategy to 100% hall 10. Look at what happened before the multiple inferno update. 90% of people in champ league use hogs, even farmers that shouldn't even be up there. That's broken.
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  9. #69
    Forum Elder rjdofu's Avatar
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    Quote Originally Posted by Anarchos View Post
    Basically the same as other more famous forums like Stitch and Zach. Drop enough balloons to take out ATs / WTs / ADs / Teslas around the bases perimeter and use minions to clean up. Raided numerous bases with L40 heros and L11 walls, and maxed defenses. You don't need to 3 star a base to win :-) once you reach higher master leagues and champ league the majority of bases will have resource storages outside the walls for easy pickings. Just be sure to get 50% so you get the league bonus.


    read Zach's guide to balloon farming, or watch stitch's youtube videos. They can explain it better than I can.
    Did you read my comment? Please provide proof for your statement that you can 100% a maxed th10 as a th9 with your heroes. I don't need someone teach me how to get to champ using balloonion, thanks.
    Last edited by rjdofu; March 21st, 2014 at 04:19 AM.
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  10. #70
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    If they made hog riders can not be healed, there won't be any need for inferno tower anti-heal.

    It's the hog rider that need to be fixed, not inferno tower.

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