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Thread: How to attack this guy?

  1. #1
    Centennial Club SkyLiimit's Avatar
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    How to attack this guy?

    Hello guys,

    any ideas for attacking this guy?

    I have 200 housing space.

    My troops :

    Giants lvl4
    Barbarian lvl5
    Archer lvl4 (soon lvl5)
    Hogs lvl1
    Minions lvl1
    Barbarian King lvl1
    Lightning spell lvl4
    Healing spell lvl2

    Yeah, that was just a few of them.
    What army should I use and how should I attack?

    Thanks in advance.

  2. #2
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    I assume this is for revenge, you can easily do it with giant + healer or go all dragon on it..those air def are exposed. If you only want the resources, you could just use Barch.

  3. #3
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    not caring for elixir/ resources that much...

    id go with 3 lightning, 9 drags and 20 archers. BK is optional, along with CC.

    1. place 3 lightning on top AD
    1b. if u have the CC, make sure it has wizards, drag and wizards, just a drag, drag with archers or a pekka. place it in the beginning b4 anything at the bottom. (put ur king also right now if u want to, but it will die or lose a ton of health; might want to save for later)
    2. then spread ur 20 archers across the bottom to clear those outside buildings, use a drag if u have to.
    3. then put about 4 drags on the bottom air def
    4. put 2 drags on the left of that, and 2 on the right within about 5-7 tiles

    from here just wait for the destruction to happen. pretty much an overkill here. u don't even have to lure out the CC troops, just let the drags kill 'em when they get to them. although SAMs are pretty powerful, they cant even kill a drag, and 8 drags is good enough anyways. so after the air def is down, ur only real threat is wizards or dragon in the CC. the wizards will be able to do some nice damage, but will die easily. the drag wont do much, but will keep ur drags occupied for a bit, so all in all, it should be pretty easy! level 1 drags should be fine also
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  4. #4
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    Quote Originally Posted by SkyLiimit View Post
    Hello guys,

    any ideas for attacking this guy?

    I have 200 housing space.

    My troops :

    Giants lvl4
    Barbarian lvl5
    Archer lvl4 (soon lvl5)
    Hogs lvl1
    Minions lvl1
    Barbarian King lvl1
    Lightning spell lvl4
    Healing spell lvl2

    Yeah, that was just a few of them.
    What army should I use and how should I attack?

    Thanks in advance.
    I'll walk you through how I'd do it.

    Assuming it is a revenge it should be pretty easy.

    CC is easily lurable so I'd adjust troop composition depending on what hes got (mainly worry about dragon or wizards, both of which are pretty easy to deal with with no more than 20 archers or 10-12 archers and 3-4 minions).

    Deal with cc defenders first...lure and kill.

    Then I'd definitely do giant/healer. His TH can be picked off with a handful of archers, unless there are teslas. I'd drop a couple of archers to pick off TH if it's unprotected. If tselas pop up I'd probably just ignore the TH.

    If TH is unprotected the teslas are almost certainly at the bottom by the pumps and the top right by the mines.

    Drop one giant to tank by the right (weak) AD, and then once mortar hits launch a couple of WBs to open up a path to the AD before giants get drawn to teslas (If they're on that right side)... Then 3-4 more giants to kill the AD. I think 4 of them ought to handle the cannon and AD handily, maybe even get to the mortar.

    Do the same with the left (stronger) AD. except on that one use 7-8 giants. When AD is dead launch Healer on the 8 giants. That should keep mortars tied up the whole time.

    As soon as healer is launched go to bottom, drop a line of barbs and a line of archers to clear outer buildings then BK (and maybe 1 WB) to go for the bottom wizard tower.

    As soon as wiz tower is firing on bk drop lines of barbs followed by lines of archers, starting at bottom but wrapping a bit of sides and they should just work their way up to the top and you should be home free.

    An air mine taking out healer will hurt but I still think I'd get 50% and most of the loot.

    So I'd use:

    12 giants
    4-5 WBs
    healer
    60 barbs
    56 archers
    maybe a handful of minions

    Normally I'd go heavier with archers, but since your barbs are level 5 might as well use more of those. If you do have to deal with CC defenders probably go heavier with archers and if you're facing a dragon or wizards I'd definitely bring a few minions.

    I would never bother wasting spells on that attack, but if you think a lightning for cc defenders or a heal in case air mine kills healer feel free to bring them. A double lightning on the bottom wiz tower would probably let your BK one-hit it. But again, I don't like to use spells if I can avoid it.
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  5. #5
    Forum Elder nathannathan1232's Avatar
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    Maybe giant healer? Use 15-20 giants on each AD, then your healers. Bring a few wizard and archers to kill the clan castle troops.

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