I remembered there a thread somewhat like this post before. Been looking for it, but I can't find it. So I post again. So my CC now is lvl 4. I was wondering what is the best CC's troops combinations other than just Archers only?
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For my level 4 clan castle (25/25) For attacking I use BAM alot and balloonion so I get 12 minions 5+ and an archer or a Dragon 3+ 2 minions 5+ and an archer. And for defense I get 6 wizards 5+ and an archer or a drag
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a healer, 3 giants a minion and an archer
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I always try to get 4 lvl 5+ wizards and the rest archers in my cc for defense. This is good against almost any farming comp.
well, defensive cc troop only works when they are not lured to some corner and massacred first anyway, so having your cc unlureable by hogs helps a lot in defense.
my reasoning is a single lvl 5+ wiz does 255 damage each shot, and they have splash damage. Lvl 6 giants have less than 1k hp, so a clumped up giants will disappear when shot by 4 lvl 5 wizards. Hogs have less than 500 hp, so only 2 wizards are needed to one-shot them. Archers act as a buffer for when your cc actually gets lured as some attacker when they saw a bunch of archers coming out probably assumes that only archers are in there and lightning/go full force only to find wizards are also camped in your cc.
Archers also moves faster than wizards and likely to arrive first at an enemy squad, taking their first attacks and acts as a lure for their units to bunch up together for the wizards to blast them.
dragons are the best against loons hands down, but their single number cannot one shot giants or hogs.