Beside the abysmal and malicious loot system change introduced in December 2013, a ghastly unbalanced reward for defense vs offense is also to blame.
Because players are punished severely on defense and barely rewarded, too many resort to nefarious tactics such as throwing their town halls outside. Combined with the vast horde of town hall snipers who seek Master's 1000 gems, huge amount of bases are being shielded away from the CoC economy.
Supercell's blatant bias toward offense is actually hurting the attacker. Overall, it has become a lose-lose situation for all.
The fix is very easy to implement though: just by giving loot bonus to defensive wins will encourage a lot more players to protect their town halls, thus putting more bases and more resources back into the game.




whats the point of nexting 20 bases with less than 60k anyways. Nexting costs more then it would return..



