View Poll Results: Do you want this troop to be added?

Voters
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  • Yes

    2 8.33%
  • Yes, with a few tweaks

    6 25.00%
  • It needs quite a lot of tweaks

    8 33.33%
  • No (please explain why)

    8 33.33%
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Thread: New DE Troop: the Mad Scientist![Poll] [Vote]

  1. #1
    Centennial Club hshe2's Avatar
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    New DE Troop: the Mad Scientist![Poll] [Vote]

    The Mad Scientist

    After inventing the tesla, the pekka and the lvl 11 walls, he is here to test out his newest invention: the tesla gun!
    This gun was created to destroy his own inventions. He isn't called the mad scientist for nothing!

    Name of Troop: Mad Scientist
    Training Cost: 275 DE
    Training Time: 35 min.
    Housing Space: 5
    Damage per second: 78 and X2 vs. tesla's, pekka's and lvl 11 walls (splash 1 tile radius).
    Hit Points: 285
    Movement Speed: 28
    Description: shoots electricity (like a tesla) with a tesla gun. He would also reveal tesla's, as suggested by KaiTheBeast0.
    Targets: tesla's, pekka's and lvl 11 walls ( anything to do with electricity ).

    I will soon add pictures of how the mad scientist could look like!

    Hope you like it. Don't forget to comment and to vote in the poll!
    Last edited by hshe2; April 2nd, 2014 at 07:04 PM.

  2. #2
    Centennial Club hshe2's Avatar
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    Please comment!

    Please comment, especially if you have voted in the poll!

  3. #3
    Centennial Club hshe2's Avatar
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    So?

    I see my idea is getting some votes and views, but there are no comments. Please comment and especially if you vote negatively in the poll!
    Cheers

  4. #4
    Forum Elder MattMercer's Avatar
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    Think it needs a lot more explaining? Does it target teslas and pekkas etc?
    Aureus Galaxia founder - November 2013
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  5. #5
    Centennial Club hshe2's Avatar
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    Ok

    Quote Originally Posted by MattMercer View Post
    Think it needs a lot more explaining? Does it target teslas and pekkas etc?
    I'll add a few stuff, including some art in a few days.
    Cheers

  6. #6
    Senior Member Nilloc7's Avatar
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    Looks cool

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  7. #7
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    please dont waste your time making pics...its honestly an idea that is not suited to the game at all sorry

  8. #8
    Centennial Club hshe2's Avatar
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    Thanks

    Quote Originally Posted by Nilloc7 View Post
    Looks cool
    Thanks bro

  9. #9
    Centennial Club hshe2's Avatar
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    Quote Originally Posted by VollsRain View Post
    please dont waste your time making pics...its honestly an idea that is not suited to the game at all sorry
    But there are other weird things (lvl 11 walls are also weird). I'm trying to make the game more balanced. Now lots of things are fire themed but 3 are electric themed. That's why I'm doing this
    Anyway, if you don't like the idea I respect that.
    Cheers

  10. #10
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    Quote Originally Posted by hshe2 View Post
    But there are other weird things (lvl 11 walls are also weird). I'm trying to make the game more balanced. Now lots of things are fire themed but 3 are electric themed. That's why I'm doing this
    Anyway, if you don't like the idea I respect that.
    Cheers
    your logic for making the troop is way off the mark....things shouldnt be done just for the sake of doing it..they should have well balanced mechanisms put into them...

    the lv 11 walls are weird only in the context of the game progression...each new town hall should unlock a new wall level...th8 unlocks 2 levels of everything that can be upgraded but i think it doesnt unlock the wall lv9 because it would be even more difficult for a th8 to get the required gold...so th9 gets that...11 is also weird that its the highest level anything gets in the game...in an ideal world th10 should have lv10 walls..butttt...

    whats not weird is that it costs hell...and so the only logical conclusion is that SC are making a fortune from players who gem to get those lv11 walls which is probably the only reason why those walls exist...to milk players for their cash...and so SC have a reason for doing it..
    your idea however will not get the same VIP treatment

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