NOTE: Bold means newly proposed change
Valkyrie
Training Time 15 minutes
Training Time 7 minutes
I decided that perhaps we can do a perhaps major change to her. First, aesthetically, increase the size of her axe. Then, we can add a TRUE feature. Her attack range shall be increased to perhaps 1.5 or 2. When she swings, add a swing motion. With this new range, she can hit multiple buildings, and this will beef her up much. Her other stats are fine, in my opinion, but I think this could really be a game changer.
Red is the old range.
Green is the new range.
Healer
A.I. We all hate it when our Healers leave our 20 giants and go for the 2 goblins. So, I decided that, instead of healing whatever's closer, a newly improved A.I.
The Healer will heal the largest group of troops together within a certain range of her. Groups must be at least 6 units large. Secondly, she will heal the troops/group closest to her.
PEKKA
A slight tweak is that some players hate it when they use a PEKKA strategy, yet she runs around the base. Perhaps, base where she goes by tile length. For example, if a building on the outside is a total of 21 tiles away, and a structure in the base is 12 away her, the PEKKA goes for that. However, this will not effect her if there is a building right next to you.






