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Thread: Idea on giving walls a passive ability to do damage on ground troops

  1. #1
    New Guy
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    Idea on giving walls a passive ability to do damage on ground troops

    As we all know, walls do play an important role on defending base. But when we upgrade our walls to level 8 and higher each wall are costing us a lot and all it does is just to increase the HP of the wall. So my idea on this is to add a special passive ability for walls starting from level 8, and each level we upgrade gives an extra 2 or 3 damage per second starting from 2 dmg per sec on lvl8 with the dmg radius of 2 tile. Other than that, the walls can attack troops that jump over the walls with 2x of the normal attack, so that walls are still playing a role in defence when the oppenent meet attackers with using jump spells and hog rider. This make a lot more sense for those players that spend lots of time and gold on upgrading walls for a better defence. Btw, this is a little idea of mine changes can be made if it is too overpower.

  2. #2
    Super Member Rastis's Avatar
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    The hp and looks is already enough imo.

  3. #3
    New Guy
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    Quote Originally Posted by Rastis View Post
    The hp and looks is already enough imo.
    Yea, I agree with that. But somehow ppl just feel it is too expensive to go for lvl8 or higher walls because it still get destroy with 2 or 3 wall breakers.

  4. #4
    Centennial Club
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    Quote Originally Posted by carzylemon View Post
    Yea, I agree with that. But somehow ppl just feel it is too expensive to go for lvl8 or higher walls because it still get destroy with 2 or 3 wall breakers.

    Well wall breakers wouldn't be doing their jobs if they didn't right? I would honestly suggest you try and see just how many L4, or L5 giants it takes to breakdown just one L8 wall in the same amount of time for 2 wall breakers to blow up say 3 to 4 L8 walls.

    Along with just how fragile wall breakers are (one regular, kept up to date, bomb can easily blow up at least 3 wall breakers in a flash)

    It wouldn't even be worth it to make wall breakers if the higher level "electrified" looking walls had the ability to cause damage.

    Granted at the higher levels (which I don't understand) things start to take on a more futuristic look from the medieval beginnings, there's no need for electric fences.

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