As we all know, walls do play an important role on defending base. But when we upgrade our walls to level 8 and higher each wall are costing us a lot and all it does is just to increase the HP of the wall. So my idea on this is to add a special passive ability for walls starting from level 8, and each level we upgrade gives an extra 2 or 3 damage per second starting from 2 dmg per sec on lvl8 with the dmg radius of 2 tile. Other than that, the walls can attack troops that jump over the walls with 2x of the normal attack, so that walls are still playing a role in defence when the oppenent meet attackers with using jump spells and hog rider. This make a lot more sense for those players that spend lots of time and gold on upgrading walls for a better defence. Btw, this is a little idea of mine changes can be made if it is too overpower.




