[IMG][/IMG]http://i61.tinypic.com/zlxhs8.jpg
So I figured I would share with you guys my latest Townhall 9 Base! Gonna try to keep it short and sweet!
Very centralized CC, splash buildings are not easily taken out. Mortar placement is great! However the 3rd one is off centered. Thing is you can play around with it to suit your style because the base is VERY interchangeable, depending on what you are trying to protect.
X Bows are well positioned to sit back and make it rain on those foolish enough to attack.
Teslas are in a great position to not only add GREAT dps to those rushing in, but also to Zap Wallbreakers
They also split up giants who try to brute force through either one of the 4 points head on.
Air defenses are luring yet Well Protected and spring traps toss them out like a technical foul..okay that was corny but whateverAlso, only reason there are so many springs on the left is because people keep attacking from there. There must be something that's wired in us that makes us just want to run up in open holes...
Movin along..
I usually keep my gold where the Elixir is, but I just started an upgrade and was out of Gold so no need to protect, just tank, for those of you that wondered.
DE is well protected, surprisingly, literally No One has attacked me from that side where it is, let alone taken any from the storage. If that were to be the case, I could simply change it with CC and my CC would STILL be Very centralized!
Obviously not as good as before but still good. Like I said the base is very interchangeable.
Now lets talk about wallbreakers.
They can't penetrate as deep as they want to, why? Because the corner buildings soak them up. yes, some do try to actually go deep, near X bows, and what do you think happens?
Not even Peyton Manning could slip one in with that coverage.
Take a look at the Skeleton
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Okay now see where my Wizard towers are? Anytime someone actually breaks through and attacks an inner storage, or tries to, they are ALWAYS double teamed and Wrecked by dual wizard towers, in addition to x bows and whatever else of course.
Another thing that I really like about this base, and I hope you do as well, is the fact that BOTH my DE drills are very well protected, not just some 'one wall' nonsense that a group of archers or minions can shoot over while I'm getting TH sniped.
The way I see it, once my drills hit level 6, they will both be pumping a considerable amount of De, at least to me, that I don't want some silly sniper taking while I'm sleeping, or in class.
My townhall and trophies are free, my DE however, is not.
Not too many TH9 bases I see that protects the drill effectively, and it means something to people like me.
Anyway, let me know what you guys think, any and all feedback is appreciated!
Questions, Comments, Concerns? Let 'em roll!![]()


[/IMG]http://i61.tinypic.com/zlxhs8.jpg
Also, only reason there are so many springs on the left is because people keep attacking from there. There must be something that's wired in us that makes us just want to run up in open holes...
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