Page 2 of 2 FirstFirst 12
Results 11 to 17 of 17

Thread: Interesting thought!

  1. #11
    Pro Member
    Join Date
    Jan 2014
    Location
    Lux Aeterna
    Posts
    564
    Quote Originally Posted by 966souchou View Post
    Well, the BK would have somewhere between 175-570 HP and the AQ will have somewhere between 79-256 HP, which is enough to do quite a bit of damage, in my opinion.

    And besides, 10% would be cooler as a "last resort" sorta thing.
    Not really. BK has a rage, YES! But rage has nothing againts those witches or wizards on gowiwi's champ's troops! so that's why 50% is much better. And to think that not all players have those "High leveled" Heroes. So 50% is much better. Ad to think that 10% then they will activate? After a few nano second? What will happen?

  2. #12
    ★★★ Champion
    Join Date
    Aug 2012
    Posts
    10,204
    Quote Originally Posted by PinoyExclusive View Post
    My level6 giants dont need healers. I'm using baloonions when farming on crystal until masters
    If they don't need healers they don't need this regenerative ability you're talking about either I guess.

  3. #13
    Pro Member
    Join Date
    Jan 2014
    Location
    Lux Aeterna
    Posts
    564
    Quote Originally Posted by facescraper View Post
    If they don't need healers they don't need this regenerative ability you're talking about either I guess.
    Jeez i'm just thinking for overall changin' on farming. Because those lower leveled troops and players might need it. Using healer as a troops gives disadvantages on army camp. 14 space is insane.

  4. #14
    Senior Member Rett's Avatar
    Join Date
    Nov 2013
    Posts
    286
    We have a term for this... OP two overpowering. Anyway their is already a way to do this we call it Giant-Healer.
    Clash Royale - Ign - Rettf5- Clan - Son of a Witch/Top 200 NA Clan- Check us out Here
    Clash of Clans -Retired-Th9- Former member of Jedi Family
    My Idea to fix Tourneys and Game progression!
    Quote Originally Posted by Biotec View Post
    Strongly recommend TH 1.5. Don't build your cannon.

  5. #15
    Forum Superstar 966souchou's Avatar
    Join Date
    Aug 2013
    Location
    My age isn't changing
    Posts
    3,360
    Quote Originally Posted by PinoyExclusive View Post
    Not really. BK has a rage, YES! But rage has nothing againts those witches or wizards on gowiwi's champ's troops! so that's why 50% is much better. And to think that not all players have those "High leveled" Heroes. So 50% is much better. Ad to think that 10% then they will activate? After a few nano second? What will happen?
    What? As soon as they reach 10%, they activate right away.

    Maybe 25%, then?
    Yahallo
    Someone killed my pumpkin bomb
    Post Count Ranks and Titles

  6. #16
    ★★★ Champion
    Join Date
    Aug 2012
    Posts
    10,204
    Quote Originally Posted by PinoyExclusive View Post
    Jeez i'm just thinking for overall changin' on farming. Because those lower leveled troops and players might need it. Using healer as a troops gives disadvantages on army camp. 14 space is insane.
    They work well. Cook one healer in two barracks, have the other make giants. Can make an army in around same time as loons. 32 minutes if I remember correctly...


  7. #17
    Pro Member
    Join Date
    Jan 2014
    Location
    Lux Aeterna
    Posts
    564
    Quote Originally Posted by 966souchou View Post
    What? As soon as they reach 10%, they activate right away.

    Maybe 25%, then?
    Good idea. 25%! But i think supercell wont give any attention about the idea that the heroes can use its skills on defendimg villages

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •