View Poll Results: Should this be in the game?

Voters
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  • Yes, the way it is.

    1 10.00%
  • Yes, with a few changes (specified in reply)

    1 10.00%
  • No, not at all.

    8 80.00%
Results 1 to 6 of 6

Thread: Troop AI improvement

  1. #1
    Forum Veteran sirhybrid's Avatar
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    Troop AI improvement

    There need to be some changes to the troops AI. The first thing is that you can choose a building for that troop to attack after you deploy it. If you press and hold when deploying, all those troops go to that building. There need to be some restrictions. The building must be within 5 tiles, and it needs to apply to the favorite target of that troop. This would prevent people from dropping in a couple of pekkas and golems and point it to the town hall.

    There was a post recently about healer AI change by wwb00 that I agree with. If you have any suggestions for troop AI changes, you can post it and I will put it on here. Please comment.
    Last edited by sirhybrid; March 9th, 2014 at 02:26 PM. Reason: typos


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  2. #2
    Forum Elder Kowalski711's Avatar
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    Uh

    No need for this, if they drop the pekka, they drop the pekka.

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  3. #3
    Forum Superstar Defiant's Avatar
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    I agree

    Quote Originally Posted by Kowalski711 View Post
    No need for this, if they drop the pekka, they drop the pekka.
    I completely agree and I laughed a little at your post

  4. #4
    Pro Member Nmills's Avatar
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    Here is an idea why dont you use your own brain and destroy the buildings in the way so your troops go where you want

  5. #5
    Forum Superstar Defiant's Avatar
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    Woah..

    Quote Originally Posted by Nmills View Post
    Here is an idea why dont you use your own brain and destroy the buildings in the way so your troops go where you want
    No need to be rude! Everyone has their difficulties in the game! And I assume yours is being polite.

  6. #6
    Junior Member
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    The game is about strategy of where you place your troops, not placeing them soemwhere and they go where directed.

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