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Thread: The town watch

  1. #1
    Trainee JesterGiantRage's Avatar
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    The town watch

    This is more of a tower, you'd be able to build two of them. A cross between a clan castle and a inferno tower, it acts more like a witch. Able to summon units for both attack and defense, the town watch tower would summon units about the same strength as the witches summoned units except more of them as they would have a mix of archers barbarians and giants. The units they summon or release wouldn't be copies of. Barbarians, archers and giants but would look more like mercenaries. As far as lvling up the tower the number of troops you get would go up and something I think we would all like to see is that the building would allow you to have a custom load out for the troops. Three classes, higher attack damage, higher movement speed, and looters. As always thanks for listening and have a nice day. All tips and ideas are welcom.

  2. #2
    Senior Member
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    Seems pretty op.

  3. #3
    Trainee JesterGiantRage's Avatar
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    It would only have lets say five units it could drop, couldn't continuously drop troops. Has a limit like the cc

  4. #4
    Forum Veteran sirhybrid's Avatar
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    This is what the clan castle is for.


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  5. #5
    Fresh Spawn
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    Limitations

    Something like this should be nerfed heavily. I honestly believe if it spawned barbarians every so often (example: 1 barbarian every 8 seconds. Max on field is 10) then it would be reasonable and upgrading the structure would make it produce troops quicker (example: Level 1 (8 seconds) to Level 2 (7.8 seconds)

  6. #6
    Trainee JesterGiantRage's Avatar
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    I was thinking it held around five troops tops, it would summon all units at once and once they died thats it. So you could lure them out like the cc troops. But I do agree with you it would have to be done with in limits.

  7. #7
    Trainee Ronapatat's Avatar
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    Watch Tower Idea

    It could act as a witch and have a weak attack or spawn small troops, but a watch tower lets people know when things are coming right, so couldn't it increase the range of surrounding towers?

  8. #8
    Trainee JesterGiantRage's Avatar
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    Yeah it could I guess, I didn't really think of it like that but yeah. That could be something along the lines I was talking about the three states it could set the troops in it to be. So along with that it coul have three bonuses for the towers around it..... Attack speed, damage, range.... Something like that. I also thought of it as being very weak, as in one lightning could take it out. Since the only way people use lightning is to kill cc troops now
    i like your idea

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