I feel the card should be green and white![]()
Last edited by justinhu; March 8th, 2014 at 07:07 PM.
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Last edited by KlarkSmith; March 8th, 2014 at 07:09 PM.
I've just been digging around the web and i don't think its against TOS, if you don't have a link inside the game to the redeem section. Does anyone have the full Developer TOS (the articles were from 2011), You seem to need an Apple Dev account to see it
UPDATE: Yeah http://www.pcworld.com/article/22789...sequences.htmlThe policy states that purchasing done within an app must be done using the Apple system. Some apps, like the Amazon Kindle app, have gotten around this by not conducting purchases within the app--technically. Kindle purchases from within the app are redirected to the Amazon Website. So, Apple added another stipulation that if an app allows content to be purchased outside of the app, it must also provide the ability to purchase within the app using the Apple system.
Last edited by justinhu; March 8th, 2014 at 07:10 PM.
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I like the idea. SC might use it one day but I think they have some agreement with apple against this...
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I really like this idea! Unfortunately twister said it can't happen
Other then that, great Photoshop, amazing details and well presented
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Justinhu,
Thanks for the thread, we love original ideas, just a few comments:
THE GOOD: What an excellently presented idea. A few forum members present their ideas in such full detail, and I commend you.
THE BAD: Unfortunately, as a few have mentioned, it is completely against Apple's Developer TOS to offer in-app purchases outside of Apple's App Store infrastructure. (There are some exceptions for subscription service, but our IAPs are what Apple call "Consumable" IAPs, so there are no exceptions).
Apple allows gifting apps and promo codes for paid apps, but there is currently no way for App Developers to issue game-specific IAP gift certificates, codes, or other ways to stay within Apple's guidelines as you've suggested.
THE MAYBE: I won't close this or put it in the ruled out section, because although it's impossible at the moment with Apple's guidelines (I did not research Google's rules, but I assume they're similar), it's something that I can't say Apple won't open up in the future.
Apple will always get their 30% of just about everything, so for this to happen, Apple would have to institute a way for App Developers to apply for gift cards for just their game, that are redeemable within their game, and then... Apple would have to be in charge of selling them. I have no idea whatsoever if Apple will ever go down that road, there are a lot of app developers I found asking for this feature, so who knows what the future holds.
For now, players will need to buy Apple Gift Cards, load the balance onto their Apple ID, then make the IAPs from the balance on their Apple ID.
Again, I applaud your effort on this idea. If Apple opens up this type of option for game developers, and Supercell embraces the possibility, I'd love to own a few gift cards (Simply for the artwork I'm sure they would have) versus buying directly from Apple. I can see a few Point of Sale impulse purchases while sitting at the Wal-Mart checkout staring at all those cards.
Handy Links:
SC TOS - Forum Rules - CoC Idea Sticky
CoC Facebook - CoC Twitter - CoC Reddit - CoC Wiki
Founder of Sticky 2.0. Check out some of my ideas below!
Gem Cards | Live Replays!(Now in game!) | Friends System! | Widgets for Clash!
Clash on Wearables(NEW!)